Damage Shield: Difference between revisions
Undo revision 10308 by 71.233.244.86 (talk) duplicating tables already provided by {{Item stat table}}. bare invocations should be wrapped |
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'''Damage Shields''' are pools of additional health that take damage before [[Health]] is reduced. There are two types of shields: [[Bullet Damage|Bullet]] Shields and [[Spirit Damage|Spirit]] Shields, each of which blocks only the respective damage types. [[Damage Resistance]]s do not apply to shields. Once damaged or fully depleted, they will fully recover after some time. | '''Damage Shields''' are pools of additional health that take damage before [[Health]] is reduced. There are two types of shields: [[Bullet Damage|Bullet]] Shields and [[Spirit Damage|Spirit]] Shields, each of which blocks only the respective damage types. Melee Damage is also blocked by bullet shields. [[Damage Resistance]]s do not apply to shields. Once damaged or fully depleted, they will fully recover after some time. | ||
== Notes == | |||
* [[Troopers]], [[Guardian]]s, [[Walker]]s, the [[Patron]], and [[Denizen]]s ignore shields and deal damage directly to health. | |||
* Any instance of excess damage dealt to completely destroy a shield is then done to health. | |||
** For example, a Dynamo with 100 spirit shield health takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's spirit shield, the remaining 68 spirit damage is subject to spirit resist, and the final calculation is done to health. | |||
== Recovery == | == Recovery == |
Revision as of 06:10, 31 October 2024
Damage Shields are pools of additional health that take damage before Health is reduced. There are two types of shields: Bullet Shields and Spirit Shields, each of which blocks only the respective damage types. Melee Damage is also blocked by bullet shields. Damage Resistances do not apply to shields. Once damaged or fully depleted, they will fully recover after some time.
Notes
- Troopers, Guardians, Walkers, the Patron, and Denizens ignore shields and deal damage directly to health.
- Any instance of excess damage dealt to completely destroy a shield is then done to health.
- For example, a Dynamo with 100 spirit shield health takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's spirit shield, the remaining 68 spirit damage is subject to spirit resist, and the final calculation is done to health.
Recovery
If not fully depleted, a shield will begin recovery if it has not been damaged in the past 20 seconds. This countdown will be interrupted by taking damage.
If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage.
Sources of Damage Shields
Bullet Shields
Name | ![]() | Category | Stat change |
---|---|---|---|
![]() | 500 | Weapon | +40 Bullet Shield Health |
![]() | 500 | Weapon | +65 Bullet Shield Health |
![]() | 500 | Weapon | +100 Bullet Shield Health |
![]() | 1,250 | Weapon | +140 Bullet Shield Health |
![]() | 3,000 | Weapon | +225 Bullet Shield Health |
![]() | 3,500 | Weapon | +150 Bullet Shield Health |
![]() | 4,250 | Weapon | +200 Bullet Shield Health |
![]() | 6,000 | Weapon | +150 Bullet Shield Health |
![]() | 6,000 | Weapon | +225 Bullet Shield Health |
![]() | 1,250 | Vitality | +325 Bullet Shield Health |
![]() | 1,250 | Vitality | +260 Bullet Shield Health |
![]() | 1,250 | Vitality | +350 Bullet Shield Health |
![]() | 6,000 | Vitality | +300 Bullet Shield Health |
![]() | 1,250 | Spirit | +100 Bullet Shield Health |
![]() | 6,000 | Spirit | +700 Bullet Shield Health |
![]() | 6,000 | Spirit | +400 Bullet Shield Health |
Spirit Shields
Name | ![]() | Category | Stat change |
---|---|---|---|
![]() | 500 | Weapon | +95 Spirit Shield Health |
![]() | 6,000 | Weapon | +300 Spirit Shield Health |
![]() | 1,250 | Vitality | +260 Spirit Shield Health |
![]() | 1,250 | Vitality | +300 Spirit Shield Health |
![]() | 1,250 | Vitality | +200 Spirit Shield Health |
![]() | 6,000 | Vitality | +300 Spirit Shield Health |
![]() | 500 | Spirit | +70 Spirit Shield Health |
![]() | 500 | Spirit | +40 Spirit Shield Health |
![]() | 500 | Spirit | +80 Spirit Shield Health |
![]() | 1,250 | Spirit | +100 Spirit Shield Health |
![]() | 3,000 | Spirit | +200 Spirit Shield Health |
![]() | 3,000 | Spirit | +150 Spirit Shield Health |
![]() | 3,500 | Spirit | +100 Spirit Shield Health |
![]() | 4,250 | Spirit | +150 Spirit Shield Health |
![]() | 6,000 | Spirit | +700 Spirit Shield Health |
![]() | 6,000 | Spirit | +400 Spirit Shield Health |
Update history
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