Bebop: Difference between revisions

m Update history: Fixed formatting
Korvo (talk | contribs)
Added notes on how hyper beam deals 75% dmg in the purple circle are and how hyper beam has 25% dmg penalty at close (< ~9m) range.
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| name= Hyper Beam
| name= Hyper Beam
| key= 4
| key= 4
| description=Charge up your laser to unleash a powerful torrent of energy that '''deals damage''' and '''slows enemies' movement and dashes.''' You have slow movement and turn rate for the duration. If activated in the air your will hover while unleashing the beam.
| description=Charge up your laser to unleash a powerful torrent of energy that '''deals damage''' and '''slows enemies' movement and dashes.''' You have slow movement and turn rate for the duration. If activated in the air you will hover while unleashing the beam.
| duration= 8s {{ss|0.08}}
| duration= 8s {{ss|0.08}}
| cooldown= 110s
| cooldown= 110s
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| upgrade2= '''+100''' DPS
| upgrade2= '''+100''' DPS
| upgrade3= Hyper Beam heals Bebop for '''100'''% of its damage on heroes. 33% on non-hero
| upgrade3= Hyper Beam heals Bebop for '''100'''% of its damage on heroes. 33% on non-hero
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• Hyper Beam deals 75% damage to enemies within ~9m of Bebop.
• Hyper Beam also deals 75% beam damage in an approximately ~6m radius centered around the beam arm, indicated by a ~4m purple circle on the ground.
}}
}}
</tabber>
</tabber>