Bebop: Difference between revisions
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Added missing Update history among other minor fixes |
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|[[Update:08-29-2024 Update|Update 08-29-2024]] | |[[Update:08-29-2024 Update|Update 08-29-2024]] | ||
| - Gun range Increased: 30m → <u>32m</u>. | | - Fixed Bebop being able to sprint while his gun is spun up. | ||
- Gun range Increased: 30m → <u>32m</u>. | |||
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' now targets enemies by default. Use Alt Cast (MMB) to hook allies only. | - {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' now targets enemies by default. Use Alt Cast (MMB) to hook allies only. | ||
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|Update 08-15-2024 | |Update 08-15-2024 | ||
| - Gun range Reduced: 50m → <u>30m</u> + <u>2.5m/boon</u> '' | | - - Fixed Bebop's {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Sometimes misfiring. | ||
- Improved visibility of AOE around Bebop while casting {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam'''. | |||
- Gun range Reduced: 50m → <u>30m</u> + <u>2.5m/boon</u> (''58m Max''). | |||
- Speed while shooting Reduced: 55% → <u>70%</u>. | - Speed while shooting Reduced: 55% → <u>70%</u>. | ||
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- Base bullet resist Increased: 0% → <u>10%</u>. | - Base bullet resist Increased: 0% → <u>10%</u>. | ||
- Bullet resist per boon Reduced: 2.5% → <u>1.6%</u> (''Same overall Bullet Resist at Max'') | - Bullet resist per boon Reduced: 2.5% → <u>1.6%</u> (''Same overall Bullet Resist at Max''). | ||
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Range Reduced: 40m → <u>35m</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Range Reduced: 40m → <u>35m</u>. | ||
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- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' T2 Increased: +25m → <u>+30m</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' T2 Increased: +25m → <u>+30m</u>. | ||
- | - {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' Now has a slight angle limitation to prevent straight-up direction. | ||
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' Radius Increased: 10m → <u>14m</u>. | - {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' Radius Increased: 10m → <u>14m</u>. | ||
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- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' T1 Increased: -10s → <u>-11s</u> Cooldown. | - {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' T1 Increased: -10s → <u>-11s</u> Cooldown. | ||
- {{AbilityIcon|Ability= | - Fixed {{AbilityIcon|Ability=Hook|Size=20}} '''Hooking''' through veils sometimes not working. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Radius Increased: 10m → <u>12m</u>. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Radius Increased: 10m → <u>12m</u>. | ||
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Can now be self-cast using Alt cast hotkey. | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Can now be self-cast using Alt cast hotkey. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' T2 Reduced: +140 → <u>+100</u>. | |||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit scaling Increased: {{Ss|2.4}} → <u>{{Ss|3.0}}</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit scaling Increased: {{Ss|2.4}} → <u>{{Ss|3.0}}</u>. | ||
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- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Nearby radius Increased: 4.5m → 5m. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Nearby radius Increased: 4.5m → 5m. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Nearby damage now does 25% less than the full amount. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Nearby damage now does 25% less than the full amount. | ||
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- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit scaling Increased: {{Ss|2.2}} → <u>{{Ss|2.4}}</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit scaling Increased: {{Ss|2.2}} → <u>{{Ss|2.4}}</u>. | ||
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|Update 07-23-2024 | |||
| - Fixed a recent issue with Bebop gun not using lag compensation correctly when hitting orbs. | |||
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|Update 07-18-2024 | |Update 07-18-2024 | ||
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- No longer has 24% Bbase bullet resist. | - No longer has 24% Bbase bullet resist. | ||
- Now gains +2% bullet resist per boon (up to 11 times). | - Now gains +2% bullet resist per boon (''up to 11 times''). | ||
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Speed Reduced: 3000 → <u>2850</u>. | - {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Speed Reduced: 3000 → <u>2850</u>. | ||
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- Fixed enemies being able to cancel {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut's''' Momentum with heavy melee. | - Fixed enemies being able to cancel {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut's''' Momentum with heavy melee. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Is now | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Is now very wide in the area right in front of the hero, then narrows into the current size a few meters away | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit scaling Increased: {{Ss|1.96}} → <u>{{Ss|2.2}}</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit scaling Increased: {{Ss|1.96}} → <u>{{Ss|2.2}}</u>. | ||
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| - Base HP regen Reduced: 2 → <u>1</u>. | | - Base HP regen Reduced: 2 → <u>1</u>. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Cast range Increased: 60m → <u>70m</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Cast range Increased: 60m → <u>70m</u>. | ||
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|Update 06-27-2024 | |||
| - Fixed a bug where pinging Bebop's {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' and {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Abilities would call the wrong ability name. | |||
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|Update 06-20-2024 | |Update 06-20-2024 | ||
| - {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Hitbox Reduced: 36 → <u>33 Inches</u>. | | - Fixed the unit target UI not showing up for instant-cast abilities (''MoKrill ult, Lady Geist ult, Bebop bomb''). | ||
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Hitbox Reduced: 36 → <u>33 Inches</u>. | |||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Cooldown Increased: 100s → <u>110s</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Cooldown Increased: 100s → <u>110s</u>. | ||
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|Update 05-30-2024 | |Update 05-30-2024 | ||
| | | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Width Increased: 2.7m → <u>2.9m</u>. | ||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Width Increased: 2.7m → <u>2.9m</u>. | - Base bullet resist Increased: 20% → <u>24%</u>. | ||
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|Update 05-23-2024 | |Update 05-23-2024 | ||
| - | | - Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (''e.g. Bebop Sticky Bomb''). | ||
- {{AbilityIcon|Ability= | - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' T3 Changed from silence to <u>disarm</u>. | ||
- Improved {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Hitbox to not grab targets behind cover. | |||
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Width Increased: 2.5m → <u>2.7m</u>. | - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Width Increased: 2.5m → <u>2.7m</u>. |