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Trapper/Update history
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Trapper
Revision as of 20:39, 6 December 2024 by
Sleuth
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Update
Changes
December 6, 2024
Bottled Phantasmicide
: Increased initial radius from 3m to 4.5m
November 24, 2024
Bottled Phantasmicide
: Changed growth calculation to be a fixed radius increase per second, scaling with ability range
Silktrap
: Improved preview visuals
Silktrap
: Fixed an issue where the trap would sometimes fail to spawn
Silktrap
: Now has a minimum trap length
Silktrap
: T3 Upgrade now Silences for 2.5s, rather than Disarm for 4s
November 21, 2024
Bottled Phantasmicide
: Reduced initial radius from 5m to 3m
Bottled Phantasmicide
: Reduced duration from 9s to 8s
Bottled Phantasmicide
: Increased base cooldown from 20s to 25s
Bottled Phantasmicide
: Changed T1 upgrade to be -20% Spirit Damage to targets in the poison
Bottled Phantasmicide
: Changed T1 upgrade to be +4 Durations
Silktrap
: Can now target creeps & troopers
Silktrap
: Fixed an issue where the trap would deal damage from the other side of a wall
Silktrap
: Fixed an issue where the trap would sometimes fail to spawn
November 8, 2024
Silktrap
: Fix an issue where the thread effect sometimes becomes invisible.
November 7, 2024
Added
Trapper
to
Hero Labs