Souls are a crucial element in Deadlock, serving both as currency and experience points (XP) for heroes. Players collect souls by various means, including shooting soul orbs released when certain entities die, last-hitting enemy Troopers, taking Guardians/Walkers, killing enemy players, and finding unsecured souls in boxes or crates. Unsecured souls are added to your total immediately but can drop upon death for other players to collect.
![](/images/3/39/Soul_released_by_the_trooper..png)
![](/images/f/f7/Weakened_troop..png)
Gathering Souls
Soul Distribution:
Before 10 minutes
- Before 10 minutes, two players can receive 100% of a creep’s soul value, effectively doubling its worth.
- This include both lane creeps (Troopers) and jungle creeps
- In order for jungle creeps to give souls to both players, both players must deal damage to the creep.
- If 3 players attempt to receive souls from a creep, each player will instead receive 66% of the creep's soul value.
After 10 minutes
- After 10 minutes, souls are divided evenly among nearby players.
- Souls from lane creeps (Troopers) are automatically split between nearby players.
- Souls from jungle creeps are split between all players who dealt damage to said creeps.
- Souls from player kills are influenced by the team's overall soul count: teams with fewer souls gain more from kills.
Soul Orbs:
- Soul orbs are released by dying entities and can be shot to collect souls. If not collected, the orbs eventually expire, awarding the same amount of souls automatically.
- Shooting these orbs can also deny enemy players from receiving the souls.
Breakables:
- Breaking the wooden crates scattered throughout the map will have a chance to spawn some souls.
- Chance for any given crate to drop souls when broken is 40%.
- Amount of souls dropped is a function of in-game time:
- [Souls Dropped] = 45 + 3*([Game Time in Minutes) - 3)
- For example: At 25:00 game time, a broken crate will drop 111 souls.
Be aware that soul orbs can be missed from events like Soul Urn turn-ins, Guardian destruction, or Sinner's Sacrifice Safes.
Leveling Up
Gathering souls is directly tied to leveling up in Deadlock. See leveling up.