Update
Collapse Changes
February 25, 2025
Updated with new custom animations.
Coattail sim has been added.
Fire Scarabs no longer causes Magic Carpet to be cancelled.
Fire Scarabs now works with "No Cooldowns" set in Hero Testing.
Fire Scarabs debuff and buff effects revisions.
Tornado cast delay increased from 0.0s to 0.1s.
Tornado now destroys breakable props.
Adjusted Djinn's Mark consume activation sound so it's not too loud if used on many enemies at the same time.
Added new spawn animation.
Traveler now has a custom animation on his destination model.
January 19, 2025
Fire Scarabs Max Health Steal reduced from 75 to 50
Fire Scarabs Max Health Steal spirit scaling increased from 0.9 to 1.4
December 31, 2024
December 21, 2024
December 6, 2024
Fire Scarabs now applies its drain over 4s instead of frontloaded.
Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes).
Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender).
Traveler now allows you to rotate the camera.
Traveler T2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m).
November 21, 2024
November 7, 2024
Bullet size reduced from 6 to 5.
Tornado speed reduced from 20m to 18m.
Tornado Lift Duration reduced from 1.1s to 1s.
Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.
November 1, 2024
Fire Scarabs cooldown increased from 32s to 40s.
HP per boon reduced from 41 to 37.
October 24, 2024
Fire Scarabs T3 max health steal increased from +70 to +80.
Djinn's Mark T3 cooldown between multipliers improved from -0.5s to -0.75s.
Traveler Fire Rate after teleporting increased from 20% to 30%.
Traveler T2 cooldown reduction improved from -30s to -40s.
Traveler T3 now grants Unstoppable for 3s on arrival.
October 10, 2024
Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase).
Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them.
Djinn's Mark base damage reduced from 16 to 12.
Djinn's Mark scaling from spirit power increased from 0.4 to 0.55.
Djinn's Mark reveal duration increased from 2s to 3s.
Traveler now causes your camera to move to the destination during the channel.
Traveler T1 is now "+2 m/s" (was -20s cd).
Traveler T2 is now "-30s cd" (was +2 m/s).
Traveler T3 fire rate increased from 20% to 30%.
Mirage still loves the Djinn, but he yells about them less frequently.
October 2, 2024
Bullet radius reduced from 8 to 6.
Tornado time for victims to reach max height reduced from 0.3s to 0.2s.
Tornado lift duration reduced from 1.2s to 1.1s.
Fixed Tornado being castable while busy (such as while channeling Traveler).
Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher.
Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off).
Fixed Djinn's Mark applying bullet procs with Return Fire.
September 27, 2024
Tornado lift duration reduced from 1.5s to 1.2s.
Tornado T1 bonus lift duration reduced from +0.5s to +0.4s.
Tornado base bullet evasion reduced from 30% to 25%.
Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s.
September 26, 2024