Ability Duration: Difference between revisions

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Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item
 
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'''Ability Duration''' determines how long the effect of abilities and items last.
Duration of abilities and items.


== Sources of Ability Duration ==
== Calculation ==
{{ItemBox|item_name=Superior Duration}} 33%/26% {{ItemBox|item_name=Diviner's Kevlar}} 10% {{ItemBox|item_name=Magic Carpet}} 14%
 
=== Calculating Ability Duration ===
Multiple sources of Ability Duration stack '''multiplicatively''', not additively:
 
<math>\text{Total Ability Multiple sources of Ability Duration stack '''multiplicatively''', not additively:} = 1 - (1 - R_1) \times (1 - R_2) \dots</math>


Extended by:
'''Example:'''
* [[Duration Extender]]
With '''{{ItemData|{{#vardefineecho: Item1|Magic Carpet}}|BonusAbilityDurationPercent}}''' from {{ItemIcon|{{#var: Item1}}}} and '''{{ItemData|{{#vardefineecho: Item2|Diviner's Kevlar}}|BonusAbilityDurationPercent}}''' from {{ItemIcon|{{#var: Item2}}}}:
* [[Superior Duration]]
# Convert percentages to decimals: {{ItemData|{{#var: Item1}}|BonusAbilityDurationPercent}} to {{#vardefineecho: Item1Duration|{{#expr: {{#replace: {{ItemData|{{#var: Item1}}|BonusAbilityDurationPercent}}|%|}} / 100}}}} and {{ItemData|{{#var: Item2}}|BonusAbilityDurationPercent}} to {{#vardefineecho: Item2Duration|{{#expr: {{#replace: {{ItemData|{{#var: Item2}}|BonusAbilityDurationPercent}}|%|}} / 100}}}}.
* [[Diviner's Kevlar]]
# Subtract from 1: (1 - {{#var: Item1Duration}}) = '''{{#expr: 1 - {{#var: Item1Duration}}}}''' and (1 - {{#var: Item2Duration}}) = '''{{#expr: 1 - {{#var: Item2Duration}}}}'''.
* [[Magic Carpet]]
# Multiply the differences: {{#expr: 1 - {{#var: Item1Duration}}}} × {{#expr: 1 - {{#var: Item2Duration}}}} = '''{{#vardefineecho: CombinedItemDuration|{{#expr: (1 - {{#var: Item1Duration}}) * (1 - {{#var: Item2Duration}}) round 4}}}}'''.
# Subtract from 1: 1 - {{#var: CombinedItemDuration}} = '''{{#expr: 1 - {{#var: CombinedItemDuration}} round 4}}'''.
# Total Ability Duration bonus is '''{{#expr: (1 - {{#var: CombinedItemDuration}}) * 100 round 1}}%''', not {{#expr: ({{#var: Item1Duration}} + {{#var: Item2Duration}}) * 100 round 1}}%.


== Sources of Ability Duration ==
{{Item stat table|Ability Duration}}
{{Stat navbox}}
[[Category:Gameplay]]
[[Category:Gameplay]]

Latest revision as of 17:09, 10 September 2026

Ability Duration determines how long the effect of abilities and items last.

Calculation

[edit | edit source]

Calculating Ability Duration

[edit | edit source]

Multiple sources of Ability Duration stack multiplicatively, not additively:

Total Ability Multiple sources of Ability Duration stack '''multiplicatively''', not additively:=1(1R1)×(1R2)

Example: With 15% from Magic Carpet and 15% from Diviner's Kevlar:

  1. Convert percentages to decimals: 15% to 0.15 and 15% to 0.15.
  2. Subtract from 1: (1 - 0.15) = 0.85 and (1 - 0.15) = 0.85.
  3. Multiply the differences: 0.85 × 0.85 = 0.7225.
  4. Subtract from 1: 1 - 0.7225 = 0.2775.
  5. Total Ability Duration bonus is 27.8%, not 30%.

Sources of Ability Duration

[edit | edit source]
This is a dynamic list "Ability Duration". Edit contents.
NameSoulsCostCategoryStat change
Spiritual Overflow6,400 Weapon+13% Ability Duration
Diviner's Kevlar6,400 Vitality+15% Ability Duration
Arcane Surge1,600 Spirit+15% Ability Duration
Duration Extender1,600 Spirit+22% Ability Duration
Superior Duration3,200 Spirit+28% Ability Duration
Magic Carpet6,400 Spirit+15% Ability Duration