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add calculation section similar to Ability Range and Ability Cooldown pages |
→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item |
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| Line 9: | Line 9: | ||
'''Example:''' | '''Example:''' | ||
With ''' | With '''{{ItemData|{{#vardefineecho: Item1|Magic Carpet}}|BonusAbilityDurationPercent}}''' from {{ItemIcon|{{#var: Item1}}}} and '''{{ItemData|{{#vardefineecho: Item2|Diviner's Kevlar}}|BonusAbilityDurationPercent}}''' from {{ItemIcon|{{#var: Item2}}}}: | ||
# Convert percentages to decimals: | # Convert percentages to decimals: {{ItemData|{{#var: Item1}}|BonusAbilityDurationPercent}} to {{#vardefineecho: Item1Duration|{{#expr: {{#replace: {{ItemData|{{#var: Item1}}|BonusAbilityDurationPercent}}|%|}} / 100}}}} and {{ItemData|{{#var: Item2}}|BonusAbilityDurationPercent}} to {{#vardefineecho: Item2Duration|{{#expr: {{#replace: {{ItemData|{{#var: Item2}}|BonusAbilityDurationPercent}}|%|}} / 100}}}}. | ||
# Subtract from 1: (1 - | # Subtract from 1: (1 - {{#var: Item1Duration}}) = '''{{#expr: 1 - {{#var: Item1Duration}}}}''' and (1 - {{#var: Item2Duration}}) = '''{{#expr: 1 - {{#var: Item2Duration}}}}'''. | ||
# Multiply the differences: | # Multiply the differences: {{#expr: 1 - {{#var: Item1Duration}}}} × {{#expr: 1 - {{#var: Item2Duration}}}} = '''{{#vardefineecho: CombinedItemDuration|{{#expr: (1 - {{#var: Item1Duration}}) * (1 - {{#var: Item2Duration}}) round 4}}}}'''. | ||
# Subtract from 1: 1 - | # Subtract from 1: 1 - {{#var: CombinedItemDuration}} = '''{{#expr: 1 - {{#var: CombinedItemDuration}} round 4}}'''. | ||
# Total Ability | # Total Ability Duration bonus is '''{{#expr: (1 - {{#var: CombinedItemDuration}}) * 100 round 1}}%''', not {{#expr: ({{#var: Item1Duration}} + {{#var: Item2Duration}}) * 100 round 1}}%. | ||
== Sources of Ability Duration == | == Sources of Ability Duration == | ||
Latest revision as of 17:09, 10 September 2026
Ability Duration determines how long the effect of abilities and items last.
Calculation
[edit | edit source]Calculating Ability Duration
[edit | edit source]Multiple sources of Ability Duration stack multiplicatively, not additively:
Example: With 15% from Magic Carpet and 15% from Diviner's Kevlar:
- Convert percentages to decimals: 15% to 0.15 and 15% to 0.15.
- Subtract from 1: (1 - 0.15) = 0.85 and (1 - 0.15) = 0.85.
- Multiply the differences: 0.85 × 0.85 = 0.7225.
- Subtract from 1: 1 - 0.7225 = 0.2775.
- Total Ability Duration bonus is 27.8%, not 30%.
Sources of Ability Duration
[edit | edit source]This is a dynamic list "Ability Duration". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Spiritual Overflow | 6,400 | +13% Ability Duration | |
| Diviner's Kevlar | 6,400 | +15% Ability Duration | |
| Arcane Surge | 1,600 | +15% Ability Duration | |
| Duration Extender | 1,600 | +22% Ability Duration | |
| Superior Duration | 3,200 | +28% Ability Duration | |
| Magic Carpet | 6,400 | +15% Ability Duration |