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[[File:Ability Range.png|thumb|[[Shiv]]'s Slice and Dice ability, improved by bonus [[Ability Range]] and [[Spirit Power]] stats.|class=notpageimage]] | [[File:Ability Range.png|thumb|[[Shiv]]'s Slice and Dice ability, improved by bonus [[Ability Range]] and [[Spirit Power]] stats.|class=notpageimage]] | ||
[[Ability Range]] determines the effective distance and cast range of hero abilities | [[Ability Range]] determines the effective distance and cast range of hero abilities. It is measured in a distance of meters, and stat gains are measured in percentages. | ||
For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Expansion]] improves this by '''35%''', making the new effective dash range of the ability '''16.2 meters'''. | For example, [[Shiv]]'s '''Slice and Dice''' ability has a dash range of '''12 meters'''. Purchasing [[Mystic Expansion]] improves this by '''35%''', making the new effective dash range of the ability '''16.2 meters'''. | ||
Stacking sources of ability range increases is a '''Multiplicative''' effect. For example, having both [[Greater Expansion]] ('''35%''') and [[Guardian Ward]] ('''8%''') will provide a '''40%''' ability range boost. | |||
1 - (1 - 0.35) * (1 - 0.08) = 0.402, or 40.2% increase in ability range. | |||
== Sources of Ability Range == | == Sources of Ability Range == | ||