Alchemical Fire: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) No edit summary |
Gammaton32 (talk | contribs) Jan 27 update |
||
| Line 15: | Line 15: | ||
| active1_description = Throw a flask that explodes on contact, creating an area that does increasing '''Spirit Damage per second''' and causes enemies to receive additional '''Weapon Damage''' from your team.<br><br>Deals 50% less DPS vs non-heroes. | | active1_description = Throw a flask that explodes on contact, creating an area that does increasing '''Spirit Damage per second''' and causes enemies to receive additional '''Weapon Damage''' from your team.<br><br>Deals 50% less DPS vs non-heroes. | ||
| active1_cooldown = 28s | | active1_cooldown = 28s | ||
| active1_stat1 = | | active1_stat1 = 45 DPS | ||
| active1_stat2 = +40% [[Weapon Damage]] (Conditional) | | active1_stat2 = +40% [[Weapon Damage]] (Conditional) | ||
| active1_stat3 = 95 Max DPS | | active1_stat3 = 95 Max DPS | ||
Revision as of 19:23, 29 January 2025
| Alchemical Fire | |||
|---|---|---|---|
| Cost | |||
| Tier | 3 | ||
| +1m/s Sprint Speed | |||
| +225 Bullet Shield Health | |||
| +14% Weapon Damage | |||
| +7 Spirit Power | |||
| Active | |||
| Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 50% less DPS vs non-heroes. | |||
| Internal name: upgrade_thermal_detonator | |||
Alchemical Fire is a Tier 3 Weapon item that grants increased Sprint Speed, Bullet Shield Health, Weapon Damage and Spirit Power. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage.
It can be purchased from the Shop for
3,000.
Notes
- The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead.
- The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage.
- With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 424 Spirit Damage.
- Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances.
- With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only).
- Alchemical Fire ramps up its damage gradually, starting at 50% of the max dps at the start, and dealing max dps (100%) from 3.0 seconds and onward.
- With duration extenders, Alchemical Fire will continue dealing damage in further 0.5 sec intervals, e.g. at 5.0 sec, 5.5 sec, 6.0 sec, etc. These damage instances will keep using the max dps values.
Update history
- Main article: Alchemical Fire/Update history
View the full update history: Alchemical Fire/Update history
| Update | Changes |
|---|---|
| |
| |
|
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit