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== Overview == | == Overview == | ||
Each team has 3 sets of 2 Base Guardians at the team's base entrances, one set for each lane. They fight by dealing continuous damage with a laser emitted from their | Each team has 3 sets of 2 Base Guardians at the team's base entrances, one set for each lane. They fight by dealing continuous damage with a laser emitted from their torch, targeting all [[Trooper|Troopers]] and [[Heroes]] that enter its radius. The Guardians have a different model for each team: [[The Archmother]]'s Guardians are stone statues with a small obelisk inside and a spiked crown, and [[the Hidden King]]'s Guardians are wicker men with a single large eye for a head and candles at their fingertips. | ||
The Base Guardian's beam deals [[Weapon Damage]] and can be mitigated by [[Bullet Resist]]. Guardians will use a melee attack on enemies within '''{{NpcData|npc_barrack_boss|MeleeAttemptRange}}m'''. | The Base Guardian's beam deals [[Weapon Damage]] and can be mitigated by [[Bullet Resist]]. Guardians will use a melee attack on enemies within '''{{NpcData|npc_barrack_boss|MeleeAttemptRange}}m'''. | ||
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== 3D models == | == 3D models == | ||
{{3D Model|Amber | {{3D Model|Amber Base Guardian|alt_image=Hidden_King_base_guardians|size=240px}} | ||
{{3D Model|Sapphire | {{3D Model|Sapphire Base Guardian|alt_image=Archmother_base_guardians|size=240px}} | ||
== Gallery == | == Gallery == | ||