Bebop/Sounds: Difference between revisions

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=== '''<big>[https://deadlock.wiki/Bebop#(3)_Grapple_Arm Grapple Arm]</big>'''[[File:Grapple Arm.png|68x68px]] ===
=== '''<big>[https://deadlock.wiki/Bebop#(3)_Grapple_Arm Grapple Arm]</big>'''[[File:Grapple Arm.png|68x68px]] ===
Audio plays on Bebop after launching his hook
{| class="wikitable"
| colspan="2" |Hook Shot
| colspan="2" |[[File:Bebop hook shoot.mp3]]
|}
Audio loops on the hook while traveling
{| class="wikitable"
| colspan="2" |Loop
| colspan="2" |[[File:Proj mono lp.mp3]]
|}
If the hook connects, audio plays on the target unit
{| class="wikitable"
| colspan="2" |Impact Success
| colspan="2" |[[File:Bebop a3 hook impact success 01.mp3]]
|}
Yank sound plays on the target unit when Bebop pulls them
{| class="wikitable"
| colspan="2" |Yank
| colspan="2" |[[File:Bebop hook yank.mp3]]
|}
Audio plays when the target unit arrives with Bebop
{| class="wikitable"
| colspan="2" |Target Arrived
| colspan="2" |[[File:Bebop hook targetarrived.mp3]]
|}


=== '''<big>[https://deadlock.wiki/Bebop#(4)_Hyper_Beam Hyper Beam]</big>''' [[File:Hyper Beam.png|68x68px]] ===
=== '''<big>[https://deadlock.wiki/Bebop#(4)_Hyper_Beam Hyper Beam]</big>''' [[File:Hyper Beam.png|68x68px]] ===