Bebop/Sounds: Difference between revisions

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=== '''<big>[https://deadlock.wiki/Bebop#(3)_Grapple_Arm Grapple Arm]</big>'''[[File:Grapple Arm.png|68x68px]] ===
=== '''<big>[https://deadlock.wiki/Bebop#(3)_Grapple_Arm Grapple Arm]</big>'''[[File:Grapple Arm.png|68x68px]] ===
Audio plays on Bebop after launching his hook
{| class="wikitable"
| colspan="2" |Hook Shot
| colspan="2" |[[File:Bebop hook shoot.mp3]]
|}
Audio loops on the hook while traveling
{| class="wikitable"
| colspan="2" |Loop
| colspan="2" |[[File:Proj mono lp.mp3]]
|}
If the hook connects, audio plays on the target unit
{| class="wikitable"
| colspan="2" |Impact Success
| colspan="2" |[[File:Bebop a3 hook impact success 01.mp3]]
|}
Yank sound plays on the target unit when Bebop pulls them
{| class="wikitable"
| colspan="2" |Yank
| colspan="2" |[[File:Bebop hook yank.mp3]]
|}
Audio plays when the target unit arrives with Bebop
{| class="wikitable"
| colspan="2" |Target Arrived
| colspan="2" |[[File:Bebop hook targetarrived.mp3]]
|}


=== '''<big>[https://deadlock.wiki/Bebop#(4)_Hyper_Beam Hyper Beam]</big>''' [[File:Hyper Beam.png|68x68px]] ===
=== '''<big>[https://deadlock.wiki/Bebop#(4)_Hyper_Beam Hyper Beam]</big>''' [[File:Hyper Beam.png|68x68px]] ===

Revision as of 22:12, 4 July 2025

List of sound effects for Bebop.

Weapon

Movement

Abilities

Audio plays on bebop after using the spell

Uppercut

Audio plays on the target unit after being hit

Impact 01
Impact 02
Impact 03

After being hit, an audio loops on the target unit while being airborne

Uppercutted

Audio plays on the target unit after attaching a bomb on them

Attach

Ticking sound loops on the attached target

Loop

Ticking sound becomes urgent on the last second before it explodes

Urgent

Audio plays when the bomb explodes

Explode 01
Explode 02

Audio plays on Bebop after launching his hook

Hook Shot

Audio loops on the hook while traveling

Loop

If the hook connects, audio plays on the target unit

Impact Success

Yank sound plays on the target unit when Bebop pulls them

Yank

Audio plays when the target unit arrives with Bebop

Target Arrived
Description Audio
Jazz sound