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m Minor fixes |
m →Update history: Template Renaming |
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|'''Changes''' | |'''Changes''' | ||
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|[[ | |[[Update: September 14, 2024]] | ||
| - {{AbilityIcon|Hyper Beam|Size=20}} Cooldown Increased: 117 → <u>130</u>. | | - {{AbilityIcon|Hyper Beam|Size=20}} Cooldown Increased: 117 → <u>130</u>. | ||
- {{AbilityIcon|Hyper Beam|Size=20}} T1 Reduced: -38s → <u>-30s</u>. | - {{AbilityIcon|Hyper Beam|Size=20}} T1 Reduced: -38s → <u>-30s</u>. | ||
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- {{AbilityIcon|Hyper Beam|Size=20}} Now does splash damage around a 5m area the beam connects to on the ground (''can be used to fish heroes out of cover in some areas''). | - {{AbilityIcon|Hyper Beam|Size=20}} Now does splash damage around a 5m area the beam connects to on the ground (''can be used to fish heroes out of cover in some areas''). | ||
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|[[ | |[[Update: August 29, 2024]] | ||
| - Fixed Bebop being able to sprint while his gun is spun up. | | - Fixed Bebop being able to sprint while his gun is spun up. | ||
- Gun range Increased: 30m → <u>32m</u>. | - Gun range Increased: 30m → <u>32m</u>. | ||
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- {{AbilityIcon|Hyper Beam|Size=20}} Can now be cancelled by using parry. | - {{AbilityIcon|Hyper Beam|Size=20}} Can now be cancelled by using parry. | ||
|- | |- | ||
|[[ | |[[Update: August 15, 2024]] | ||
| - Fixed {{AbilityIcon|Sticky Bomb|Size=20}} Sometimes misfiring. | | - Fixed {{AbilityIcon|Sticky Bomb|Size=20}} Sometimes misfiring. | ||
- Improved visibility of AOE around Bebop while casting {{AbilityIcon|Hyper Beam|Size=20}}. | - Improved visibility of AOE around Bebop while casting {{AbilityIcon|Hyper Beam|Size=20}}. | ||
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- {{AbilityIcon|Hyper Beam|Size=20}} Nearby damage now does <u>25%</u> less than the full amount. | - {{AbilityIcon|Hyper Beam|Size=20}} Nearby damage now does <u>25%</u> less than the full amount. | ||
|- | |- | ||
|Update: August | |Update: August 1, 2024 | ||
| - Bullet resistance growth per boon Increased: 2% → <u>2.5%</u>. | | - Bullet resistance growth per boon Increased: 2% → <u>2.5%</u>. | ||
- {{AbilityIcon|Sticky Bomb|Size=20}} Now prioritizes enemies over allies. | - {{AbilityIcon|Sticky Bomb|Size=20}} Now prioritizes enemies over allies. | ||
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- {{AbilityIcon|Hyper Beam|Size=20}} T2 Increased: +120 → <u>+140</u>. | - {{AbilityIcon|Hyper Beam|Size=20}} T2 Increased: +120 → <u>+140</u>. | ||
|- | |- | ||
|Update: July | |Update: July 4, 2024 | ||
| - Base HP regen Reduced: 2 → <u>1</u>. | | - Base HP regen Reduced: 2 → <u>1</u>. | ||
- {{AbilityIcon|Hyper Beam|Size=20}} Cast range Increased: 60m → <u>70m</u>. | - {{AbilityIcon|Hyper Beam|Size=20}} Cast range Increased: 60m → <u>70m</u>. | ||
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- {{AbilityIcon|Hyper Beam|Size=20}} Tracking speed Increased by <u>10%</u>. | - {{AbilityIcon|Hyper Beam|Size=20}} Tracking speed Increased by <u>10%</u>. | ||
|- | |- | ||
|Update: June | |Update: June 6, 2024 | ||
| - {{AbilityIcon|Hyper Beam|Size=20}} Slow now effects stamina dashes. | | - {{AbilityIcon|Hyper Beam|Size=20}} Slow now effects stamina dashes. | ||
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- {{AbilityIcon|Hyper Beam|Size=20}} DPS Increased: 180 → <u>210</u>. | - {{AbilityIcon|Hyper Beam|Size=20}} DPS Increased: 180 → <u>210</u>. | ||
|- | |- | ||
|Update: May | |Update: May 3, 2024 | ||
| - Weapon no longer has horizontal & vertical recoil. | | - Weapon no longer has horizontal & vertical recoil. | ||
|} | |} | ||