Bebop: Difference between revisions

Jump to navigation Jump to search
Rhysk (talk | contribs)
m Abilities: Standardizing lists to use "*" instead of bullet point, removing extra newline between listed items
Abbegg (talk | contribs)
No edit summary
Line 30: Line 30:
}}
}}


'''Bebop''' is one of the 21 currently playable [[Heroes]] in ''Deadlock,'' introduced in the [[Early Development Build]].
'''Bebop''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]].


== Abilities ==
== Abilities ==
Line 138: Line 138:
|[[Update:08-29-2024 Update|Update 08-29-2024]]
|[[Update:08-29-2024 Update|Update 08-29-2024]]
| - Gun Range Increased: 30m → <u>32m</u>.
| - Gun Range Increased: 30m → <u>32m</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} Hook now targets enemies by default. Use Alt Cast (MMB) to hook allies only.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' now targets enemies by default. Use Alt Cast (MMB) to hook allies only.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam can now be cancelled by using Parry.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' can now be cancelled by using Parry.
|-
|-
|Update 08-15-2024
|Update 08-15-2024
Line 152: Line 152:
- Bullet Resist per Boon Reduced: 2.5% → <u>1.6%</u> ''(Same overall Bullet Resist at Max)''
- Bullet Resist per Boon Reduced: 2.5% → <u>1.6%</u> ''(Same overall Bullet Resist at Max)''


- {{AbilityIcon|Ability=Hook|Size=20}} Hook Range Reduced: 40m → <u>35m</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Range Reduced: 40m → <u>35m</u>.


- {{AbilityIcon|Ability=Hook|Size=20}} Hook T2 Increased: +25m → <u>+30m</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' T2 Increased: +25m → <u>+30m</u>.


- Fixed {{AbilityIcon|Ability=Hook|Size=20}} Hooking through Veils sometimes not working.
- Fixed hooking through Veils sometimes not working.


- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut Radius Increased: 10m → <u>14m</u>.
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' Radius Increased: 10m → <u>14m</u>.


- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut T1 Increased: -10s → <u>-11s</u> Cooldown.
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' T1 Increased: -10s → <u>-11s</u> Cooldown.


- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut now has a slight angle limitation to prevent straight-up direction.
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' now has a slight angle limitation to prevent straight-up direction.


- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb Radius Increased: 10m → <u>12m</u>.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Radius Increased: 10m → <u>12m</u>.


- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb can now be self-cast using Alt Cast Hotkey.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' can now be self-cast using Alt Cast Hotkey.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Spirit Scaling Increased: {{Ss|2.4}} → {{Ss|3.0}}.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit Scaling Increased: {{Ss|2.4}} → {{Ss|3.0}}.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Turn Rate Increased by <u>10%</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Turn Rate Increased by <u>10%</u>.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Nearby Radius Increased: 4.5m → 5m.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Nearby Radius Increased: 4.5m → 5m.


- Hyper Beam T2 Reduced: +140 → <u>+100</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' T2 Reduced: +140 → <u>+100</u>.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Nearby Damage now does 25% less than the full amount.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Nearby Damage now does 25% less than the full amount.
|-
|-
|Update 08-01-2024
|Update 08-01-2024
| - Bullet Resistance Growth per Boon Increased: 2% → <u>2.5%</u>.
| - Bullet Resistance Growth per Boon Increased: 2% → <u>2.5%</u>.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb now prioritizes enemies over allies.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' now prioritizes enemies over allies.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Duration now scales with Spirit {{Ss|0.08}}.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Duration now scales with Spirit {{Ss|0.08}}.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Spirit Scaling Increased: {{Ss|2.2}} → {{Ss|2.4}}.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit Scaling Increased: {{Ss|2.2}} → {{Ss|2.4}}.
|-
|-
|Update 07-18-2024
|Update 07-18-2024
Line 192: Line 192:
- Now gains +2% Bullet Resist per Boon (up to 11 times).
- Now gains +2% Bullet Resist per Boon (up to 11 times).


- {{AbilityIcon|Ability=Hook|Size=20}} Hook Speed Reduced: 3000 → <u>2850</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Speed Reduced: 3000 → <u>2850</u>.


- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut Horizontal Distance Knockback on Enemy Heroes Reduced: 25m → <u>20m</u>.
- {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut''' Horizontal Distance Knockback on Enemy Heroes Reduced: 25m → <u>20m</u>.


- Fixed enemies being able to cancel {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} Exploding Uppercut's momentum with Heavy Melee.
- Fixed enemies being able to cancel {{AbilityIcon|Ability=Exploding Uppercut|Size=20}} '''Exploding Uppercut's''' momentum with Heavy Melee.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam is now wider in front of Bebop, then narrows out.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' is now wider in front of Bebop, then narrows out.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Spirit Scaling Increased: {{Ss|1.96}} → {{Ss|2.2}}.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Spirit Scaling Increased: {{Ss|1.96}} → {{Ss|2.2}}.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam T2 Increased: +120 → <u>+140</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' T2 Increased: +120 → <u>+140</u>.
|-
|-
|Update 07-04-2024
|Update 07-04-2024
| - Base HP Regen Reduced: 2 → <u>1</u>.
| - Base HP Regen Reduced: 2 → <u>1</u>.
- Hyper Beam Cast Range Increased: 60m → <u>70m</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Cast Range Increased: 60m → <u>70m</u>.
|-
|-
|Update 06-20-2024
|Update 06-20-2024
| - {{AbilityIcon|Ability=Hook|Size=20}} Hook Hitbox Reduced: 36 → <u>33 Inches</u>.
| - {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Hitbox Reduced: 36 → <u>33 Inches</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Cooldown Increased: 100s → <u>110s</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Cooldown Increased: 100s → <u>110s</u>.
|-
|-
|Update 06-13-2024
|Update 06-13-2024
| - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb Base Damage Reduced: 130 → <u>120</u>.
| - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' Base Damage Reduced: 130 → <u>120</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} Hook Grab Radius Reduced: 40 → <u>36 Inches</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Grab Radius Reduced: 40 → <u>36 Inches</u>.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Movement & Dash Slow Increased: 30% → <u>40%</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Movement & Dash Slow Increased: 30% → <u>40%</u>.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam DPS Increased: 210 → <u>220</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' DPS Increased: 210 → <u>220</u>.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Tracking Speed Increased by <u>10%</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Tracking Speed Increased by <u>10%</u>.
|-
|-
|Update 06-06-2024
|Update 06-06-2024
| - {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Slow now effects stamina dashes.
| - {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Slow now effects stamina dashes.
|-
|-
|Update 05-30-2024
|Update 05-30-2024
| - Base Bullet Resist Increased: 20% → <u>24%</u>.
| - Base Bullet Resist Increased: 20% → <u>24%</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Width Increased: 2.7m → <u>2.9m</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Width Increased: 2.7m → <u>2.9m</u>.
|-
|-
|Update 05-23-2024
|Update 05-23-2024
| - Improved {{AbilityIcon|Ability=Hook|Size=20}} Hook Hitbox to not grab targets behind cover.
| - Improved {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Hitbox to not grab targets behind cover.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 Changed from Silence to Disarm.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' T3 Changed from Silence to Disarm.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam Width Increased: 2.5m → <u>2.7m</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' Width Increased: 2.5m → <u>2.7m</u>.
|-
|-
|Update 05-16-2024
|Update 05-16-2024
| - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 now applies Silence on cast instead of on detonation.
| - {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' T3 now applies Silence on cast instead of on detonation.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb T3 Silence Duration Reduced: 5s → <u>3.5s</u>.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' T3 Silence Duration Reduced: 5s → <u>3.5s</u>.


- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} Sticky Bomb now uses a new Instant Cast Mechanism. A valid target indicator will appear when in range.
- {{AbilityIcon|Ability=Sticky Bomb|Size=20}} '''Sticky Bomb''' now uses a new Instant Cast Mechanism. A valid target indicator will appear when in range.
|-
|-
|Update 05-10-2024
|Update 05-10-2024
Line 245: Line 245:
- Now has <u>+20%</u> Base Bullet Resist.
- Now has <u>+20%</u> Base Bullet Resist.


- {{AbilityIcon|Ability=Hook|Size=20}} Hook Cooldown Reduced: 27s → <u>22s</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Cooldown Reduced: 27s → <u>22s</u>.


- {{AbilityIcon|Ability=Hook|Size=20}} Hook T3 Reduced: -15s → <u>-12s</u> Cooldown.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' T3 Reduced: -15s → <u>-12s</u> Cooldown.


- {{AbilityIcon|Ability=Hook|Size=20}} Hook Speed Increased: 2700 → <u>3000</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Speed Increased: 2700 → <u>3000</u>.


- {{AbilityIcon|Ability=Hook|Size=20}} Hook Return Speed Increased: 1800 → <u>2200</u>.
- {{AbilityIcon|Ability=Hook|Size=20}} '''Hook''' Return Speed Increased: 1800 → <u>2200</u>.


- {{AbilityIcon|Ability=Hyper Beam|Size=20}} Hyper Beam DPS Increased: 180 → <u>210</u>.
- {{AbilityIcon|Ability=Hyper Beam|Size=20}} '''Hyper Beam''' DPS Increased: 180 → <u>210</u>.
|-
|-
|Update 05-03-2024
|Update 05-03-2024
| - Weapon no longer has horizontal & vertical recoil.
| - Weapon no longer has horizontal & vertical recoil.
|}
|}


== Trivia ==
== Trivia ==
* He has an ongoing feud with [[Lash]]. Several voice lines reference their feud and rivalry in blood sport.  
* He has an ongoing feud with [[Lash]]. Several voice lines reference their feud and rivalry in blood sport.  
* Bebop's current model is likely temporary and is based on a robot model from when the game was still called ''Neon Prime.''  
* Bebop's current model is likely temporary and is based on a robot model from when the game was still called ''Neon Prime.''