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LuckyLuke44 (talk | contribs) m Updated ammo count to match the in-game value. |
LuckyLuke44 (talk | contribs) m Added reload time and bullet velocity values. |
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{{Infobox hero | {{Infobox hero | ||
| name | | name = Bebop | ||
| art | | art = Bebop full.png | ||
| card | | card = Bebop card.png | ||
| summary | | summary = Hooks an enemy for a knockout combo | ||
| description | | description = Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves problems. | ||
| dps | | dps = 66 | ||
| bullet_damage | | bullet_damage = 5.3 | ||
| ammo | | ammo = 66 | ||
| bullets_per_sec = 12.5 | | bullets_per_sec = 12.5 | ||
| light_melee | | light_melee = 69 | ||
| heavy_melee | | heavy_melee = 116 | ||
| max_health | | max_health = 650 | ||
| health_regen | | health_regen = 3 | ||
| bullet_resist | | bullet_resist = 10 | ||
| spirit_resist | | spirit_resist = 0 | ||
| move_speed | | move_speed = 6.2 | ||
| sprint_speed | | sprint_speed = 3 | ||
| stamina | | stamina = 3 | ||
| increase1_value = 0.37 | | increase1_value = 0.37 | ||
| increase1_stat | | increase1_stat = Base Bullet Damage | ||
| increase2_value = 3.4 | | increase2_value = 3.4 | ||
| increase2_stat | | increase2_stat = Base Melee Damage | ||
| increase3_value = 41 | | increase3_value = 41 | ||
| increase3_stat | | increase3_stat = Base Health | ||
| increase4_value = 2% | | increase4_value = 2% | ||
| increase4_stat | | increase4_stat = Bullet Resist | ||
| increase5_value = 2.5m | | increase5_value = 2.5m | ||
| increase5_stat | | increase5_stat = Weapon Range | ||
| range | | range = 22m → 51m | ||
| weapon_name | | weapon_name = Humble Pie | ||
| reload_time = 2.35 | |||
| bullet_velocity = 508 | |||
}} | }} | ||