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| key = hero_punkgoat | | key = hero_punkgoat | ||
| release_date = August 20, 2025 | | release_date = August 20, 2025 | ||
| voice_actor = Ari Kappatos<ref>[https:// | | voice_actor = Ari Kappatos<ref>[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]</ref> | ||
| codenames = Punkgoat | | codenames = Punkgoat | ||
| pronouns = He/Him | | pronouns = He/Him | ||
}}{{Quotation|2=Smash the bottle, smash their heads, smash the ritual! | }}{{Quotation|2=Smash the bottle, smash their heads, smash the ritual!}} | ||
'''Billy''' is a [[Hero]] in ''[[Deadlock]]''. A white hot ball of rage, furious at the very notion of... something. Billy is a chaotic front-liner who never backs down from a challenge. With | '''Billy''' is a [[Hero]] in ''[[Deadlock]]''. A white hot ball of rage, furious at the very notion of... something. Billy is a chaotic front-liner who never backs down from a challenge. With Rising Ram he gets up close and personal, before slamming down with Bashdown to create shockwaves through his enemies. Running isn't even an option when Billy can use his ultimate Chain Gang to grapple enemies and pull them back in. A quick swig from his bottle gets him Blasted, and his enemies totally wrecked. | ||
From looting to public vandalism, Billy makes sure anyone who can be bothered to listen gets to hear "the truth". Don't ask him how he got the goat head. | From looting to public vandalism, Billy makes sure anyone who can be bothered to listen gets to hear "the truth". Don't ask him how he got the goat head. | ||
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== Innate == | == Innate == | ||
Billy has a passive that alters his [[Melee Attack|light melee attacks]]. He can use light melees faster than other heroes (shorter recovery time), gets slowed less when using light melees, and his [[Reload Time|reload]] is not interrupted by light melees. This allows Billy to hit the [[Sinner's Sacrifice]] jackpot | Billy has a passive that alters his [[Melee Attack|light melee attacks]]. He can use light melees faster than other heroes (shorter recovery time), gets slowed less when using light melees, and his [[Reload Time|reload]] is not interrupted by light melees. This allows Billy to hit the [[Sinner's Sacrifice]] jackpot faster than other heroes if he uses only light melee. | ||
Additionally, he can restore ammo when hitting melees once he unlocks his Blasted ability, as detailed below. | Additionally, he can restore ammo when hitting melees once he unlocks his Blasted ability, as detailed below. | ||
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* Billy retains his momentum when using Bashdown and has limited horizontal movement while holding the ability. If Billy reaches the max height of Bashdown, all horizontal movement becomes sharply reduced. | * Billy retains his momentum when using Bashdown and has limited horizontal movement while holding the ability. If Billy reaches the max height of Bashdown, all horizontal movement becomes sharply reduced. | ||
** The max height movement lock is ignored if Billy has reduced [[Gravity Scale|Gravity]] (e.g. with {{ItemIcon|Magic Carpet}}). It is unknown if this is intentional. | ** The max height movement lock is ignored if Billy has reduced [[Gravity Scale|Gravity]] (e.g. with {{ItemIcon|Magic Carpet}}). It is unknown if this is intentional. | ||
* T3 upgrade results in ~ | * T3 upgrade results in ~27% damage increase for the ability, as Billy's Heavy Melee is roughly equivalent to 2.32x of his Light Melee. | ||
** Also enables item interactions that are specific to Heavy Melee, i.e. {{ItemIcon|Melee Charge}} or {{ItemIcon|Spirit Snatch}}. | ** Also enables item interactions that are specific to Heavy Melee, i.e. {{ItemIcon|Melee Charge}} or {{ItemIcon|Spirit Snatch}}. | ||
** Also allows Bashdown to break {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree}}. | ** Also allows Bashdown to break {{HeroIcon|Graves}}' {{AbilityIcon|Borrowed Decree}}. | ||
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* Rising Ram has a wind-up period of 0.4 seconds before charging forward. During this time, the trajectory of the charge can be changed via aiming, but adjustments become progressively more difficult as the wind-up is finishing. | * Rising Ram has a wind-up period of 0.4 seconds before charging forward. During this time, the trajectory of the charge can be changed via aiming, but adjustments become progressively more difficult as the wind-up is finishing. | ||
** Assuming Billy is in the air, Rising Ram has up to a straight angle that Billy will charge when descending (straight down) until landing; upon arrival, Billy will continue the remainder of the charge laterally, in whichever direction the model is facing. Conversely, Rising Ram only has up to approximately 50 degrees of climb when ascending, even if aiming directly upwards. | ** Assuming Billy is in the air, Rising Ram has up to a straight angle that Billy will charge when descending (straight down) until landing; upon arrival, Billy will continue the remainder of the charge laterally, in whichever direction the model is facing. Conversely, Rising Ram only has up to approximately 50 degrees of climb when ascending, even if aiming directly upwards. | ||
}} | }} | ||
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** However, if that enemy hero re-establishes line of sight 𝘢𝘯𝘥 is within the area of effect while Chain Gang's cast period is still active, they will become re-tethered, and will still be pulled towards Billy after the cast has concluded. | ** However, if that enemy hero re-establishes line of sight 𝘢𝘯𝘥 is within the area of effect while Chain Gang's cast period is still active, they will become re-tethered, and will still be pulled towards Billy after the cast has concluded. | ||
* While Billy cannot innately cancel Chain Gang, entering certain inactionable states, such as using {{ItemIcon|Ethereal Shift}} or grabbing a [[Zipline]], will cause the ability to be canceled. | * While Billy cannot innately cancel Chain Gang, entering certain inactionable states, such as using {{ItemIcon|Ethereal Shift}} or grabbing a [[Zipline]], will cause the ability to be canceled. | ||
}} | |||
== Backstory == | == Backstory == | ||
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== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Punkgoat card.png|Billy portrait | File:Punkgoat card.png|Billy portrait | ||
File:Billy.png|Billy icon | File:Billy.png|Billy icon | ||
File:Billy Render.png|Billy in-game render | File:Billy Render.png|Billy in-game render | ||
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File:Billy TitlePage.png|Billy poster | File:Billy TitlePage.png|Billy poster | ||
File:Billy Reference Sheet.png|Billy reference sheet | File:Billy Reference Sheet.png|Billy reference sheet | ||
File:Billy name.svg|Billy name typography | |||
File:Billy Weapon.png|Billy weapon - ''Biquette'' | File:Billy Weapon.png|Billy weapon - ''Biquette'' | ||
File:Punkgoat hud psd.png|Unfinished Billy model art | File:Punkgoat hud psd.png|Unfinished Billy model art | ||
File:Billy v2.png|Unfinished Billy model art "v2" | File:Billy v2.png|Unfinished Billy model art "v2" | ||
File:Billy Gloat.png|Gloat portrait for Billy. | |||
File:Bily Critical.png|Critical health portrait for Billy. | |||
</gallery> | </gallery> | ||
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* Billy eats his gun magazine in his reload animation. This is a reference to the popular myth that goats can consume and digest any material, including inedible ones. | * Billy eats his gun magazine in his reload animation. This is a reference to the popular myth that goats can consume and digest any material, including inedible ones. | ||
* Billy does a [[wikipedia:Sign_of_the_horns|sign of the horns]] when riding the zipline. This can be a reference to both his actual goat horns and his love of punk music, as well as a common salute in Satanism and occult practices. | * Billy does a [[wikipedia:Sign_of_the_horns|sign of the horns]] when riding the zipline. This can be a reference to both his actual goat horns and his love of punk music, as well as a common salute in Satanism and occult practices. | ||
== References == | == References == | ||
<references /> | <references /> | ||
== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||
[[Category:Billy]] | |||