Celeste/Sounds: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
|Cast Delay
|Cast Delay
|
|[[File:Unicorn dazzling orb cast delay.mp3]]
|}
|}
'''Celeste can hold down the spell, audio will loop throughout the duration'''
'''Celeste can hold down the spell, audio will loop throughout the duration'''
{| class="wikitable"
{| class="wikitable"
|Channel Loop
|Channel Loop
|
|[[File:Unicorn dazzling orb channel lp.mp3]]
|}
|}
'''Audio plays when the orb is cast'''
'''Audio plays when the orb is cast'''
{| class="wikitable"
{| class="wikitable"
|Orb Cast
|Orb Cast
|
|[[File:Unicorn dazzling orb cast.mp3]]
|}
|}
'''Audio loops on the orb throughout it's duration'''
'''Audio loops on the orb throughout it's duration'''
{| class="wikitable"
{| class="wikitable"
|Orb Loop
|Orb Loop
|
|[[File:Unicorn dazzling orb proj lp.mp3]]
|}
|}
'''The orb bounces from enemy to enemy if they are close enough'''
'''The orb bounces from enemy to enemy if they are close enough'''
{| class="wikitable"
{| class="wikitable"
|Orb Bounce 01
|Orb Bounce 01
|
|[[File:Unicorn dazzling orb bounce 01.mp3]]
|-
|-
|Orb Bounce 02
|Orb Bounce 02
|
|[[File:Unicorn dazzling orb bounce 02.mp3]]
|-
|-
|Orb Bounce 03
|Orb Bounce 03
|
|[[File:Unicorn dazzling orb bounce 03.mp3]]
|-
|-
|Orb Bounce 04
|Orb Bounce 04
|
|[[File:Unicorn dazzling orb bounce 04.mp3]]
|-
|-
|Orb Bounce 05
|Orb Bounce 05
|
|[[File:Unicorn dazzling orb bounce 05.mp3]]
|-
|-
|Orb Bounce 06
|Orb Bounce 06
|
|[[File:Unicorn dazzling orb bounce 06.mp3]]
|-
|-
|Orb Bounce 07
|Orb Bounce 07
|
|[[File:Unicorn dazzling orb bounce 07.mp3]]
|-
|-
|Orb Bounce 08
|Orb Bounce 08
|
|[[File:Unicorn dazzling orb bounce 08.mp3]]
|}
|}
'''An additional audio plays on the last bounce'''
'''An additional audio plays on the last bounce'''
{| class="wikitable"
{| class="wikitable"
|Final Hit
|Final Hit
|
|[[File:Unicorn dazzling orb final hit.mp3]]
|}
|}
'''If there are no enemies close by, the orb will linger on the last enemy it bounced to until it finds a new target'''
'''If there are no enemies close by, the orb will linger on the last enemy it bounced to until it finds a new target'''
{| class="wikitable"
{| class="wikitable"
|Grace Loop
|Grace Loop
|
|[[File:Unicorn dazzling orb grace lp.mp3]]
|}
|}
'''Audio plays when the orb expires'''
'''Audio plays when the orb expires'''
{| class="wikitable"
{| class="wikitable"
|Orb Expire
|Orb Expire
|
|[[File:Unicorn dazzling orb expire.mp3]]
|}
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Celeste]]
[[Category:Celeste]]