Editing Charges

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[[Charges]] are stored uses of [[Hero]] [[Ability|abilities]]. When an ability with charges is used, a single charge is consumed. When an ability runs out of charges, it cannot be used again until the next charge is ready.
[[Charges]] are stored uses of [[Hero]] [[Ability|abilities]]. When an ability with charges is used, it will deplete one of its charges. When it an ability has ran out of charges, it cannot be used again until more are accrued.


An ability with charges is displayed with a smaller bar above it. The bar's segments represent the number of charges. A white segment represents a usable charge, a purple partially-filled segment represents a charge that is being restored, and a grey segment represents a fully expended charge.
An ability with charges is displayed with a smaller bar above it. The bar's segments represent the number of charges. A white segment represents a usable charge, a purple partially-filled segment represents a charge that is being restored, and a grey segment represents a fully expended charge.
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Charges are restored one at a time, not all at once.
Charges are restored one at a time, not all at once.
Some abilities do not replenish with time and instead use other condition to gain a charge. For example {{HeroIcon|Wraith}}'s {{AbilityIcon|Card Trick}} gains a charge when she deals damage to enemies.


== Maximum Charges ==
== Maximum Charges ==


[[File:Maximum Charges on Ability Upgrades.png|thumb|{{HeroIcon|Infernus}}' {{AbilityIcon|Napalm}} upgrades, the first upgrade increases the number of charges the ability has.]]
[[File:Maximum Charges on Ability Upgrades.png|thumb|[[Infernus]]' [[Infernus#(1)_Catalyst|catalyst ability]] upgrades, the first upgrade being to increase the number of charges the ability has.]]


Abilities with charges can store up to a maximum number of them. Each ability has its own default maximum amount.
Abilities with charges can store up to a maximum number of them. Each ability has its own default maximum amount.
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== Bonus Ability Charges ==
== Bonus Ability Charges ==


[[File:Bonus Ability Charges.png|thumb|{{HeroIcon|Shiv}}'s {{AbilityIcon|Serrated Knives}} with (right) and without (left) {{ItemIcon|Rapid Recharge}} granting additional charges.]]
[[File:Bonus Ability Charges.png|thumb|[[Shiv]]'s Serrated Knives [[Ability|ability]] with (right) and without (left) [[Rapid Recharge]] granting additional [[Bonus Ability Charges]].]]


[[Bonus Ability Charges]] grant [[Ability|abilities]] with charges additional uses before needing to wait for their cooldown, and are gained from [[Items|items]] purchased in the [[Shop|shop]].
[[Bonus Ability Charges]] grant [[Ability|abilities]] with charges additional uses before needing to wait for their cooldown, and are gained from [[Items|items]] purchased in the [[Shop|shop]].


Bonus ability charges cannot be added to [[Ability|abilities]] that do not already use [[charges]].
Bonus ability charges cannot be added to [[Ability|abilities]] that do not already use [[charges]].
=== Sources of Bonus Ability Charges ===
* {{ItemIcon|Extra Charge}}
* {{ItemIcon|Rapid Recharge}}
* {{ItemIcon|Omnicharge Signet}}


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== Charged Abilities ==
Here are all abilities that use Charge mechanic. Some of the abilities do not start out as charged but gain charges and relevant interactions when they get a specific upgrade.
{{AbilityTable|charges}}


== Notes ==
== Notes ==
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* [[Echo Shard]], when used after a charged ability, will only restore a single charge. However, [[Refresher]] will restore '''all charges'''.
* [[Echo Shard]], when used after a charged ability, will only restore a single charge. However, [[Refresher]] will restore '''all charges'''.
* Both [[Echo Shard]] and [[Refresher]] additionally reset the cooldown between uses of the ability.
* Both [[Echo Shard]] and [[Refresher]] additionally reset the cooldown between uses of the ability.
* The cooldown between ability uses can be reduced with [[Rapid Recharge]].
== Sources of Bonus Ability Charges ==
{{ItemBox|item_name = Extra Charge}}
{{ItemBox|item_name = Rapid Recharge}}


{{Stats}}
{{Stats}}
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