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Updated to match the current version of the game, recalculated soul values |
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* '''Value:''' Soul Value of the target at the very beginning of a match | * '''Value:''' Soul Value of the target at the very beginning of a match | ||
* '''Gain:''' How the soul value changes over the time of the match, measured in minutes | * '''Gain:''' How the soul value changes over the time of the match, measured in minutes | ||
* ''' | * '''2 min:''' Value of the target at the initial moment of spawn | ||
* '''10 min/20 min/30 min:''' Value of the target at certain game times | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Source !! Chance !! Value !! Gain (/min) !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min !! 60 min | ! Source !! Chance !! Value !! Gain (/min) !! 2 min !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min !! 60 min | ||
|- | |- | ||
| [[Souls#Breakables|Crates]] || 60% || 23 || 2.6 || 49 || 75 || 101 || 127 || 153 || 179 | | [[Souls#Breakables|Crates]] || 60% || 23 || 2.6 || 28 || 49 || 75 || 101 || 127 || 153 || 179 | ||
|} | |} | ||
== Notes == | |||
* Even though breakables spawn after 2 in-game minutes, their soul scaling starts immediately. | |||
== Update history== | == Update history== | ||
Revision as of 15:11, 28 May 2025

Breakables are objects scattered around the map that, when broken, have a chance to drop Unsecured Souls, or in the case of a Golden Statue, a minor permanent buff. They include boxes, crates and urns. Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
Basic crates/breakables spawn after 2 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.
Soul Values
- Value: Soul Value of the target at the very beginning of a match
- Gain: How the soul value changes over the time of the match, measured in minutes
- 2 min: Value of the target at the initial moment of spawn
- 10 min/20 min/30 min: Value of the target at certain game times
| Source | Chance | Value | Gain (/min) | 2 min | 10 min | 20 min | 30 min | 40 min | 50 min | 60 min |
|---|---|---|---|---|---|---|---|---|---|---|
| Crates | 60% | 23 | 2.6 | 28 | 49 | 75 | 101 | 127 | 153 | 179 |
Notes
- Even though breakables spawn after 2 in-game minutes, their soul scaling starts immediately.
Update history
| Update | Changes |
|---|---|
|
May 27, 2025 |
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May 8, 2025 |
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February 25, 2025 |
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October 24, 2024 |
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October 10, 2024 |
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Lore
Crates have the Fairfax Industries logo.
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