Cultist Sacrifice: Difference between revisions

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{{Infobox item
{{Infobox item
| item_name = Cultist Sacrifice
| item_name           = Cultist Sacrifice
| has_components = true
| item_stat1         = +{{ItemData|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen#Out of Combat Health Regen|Out of Combat Regen]]
| has_active1 = true
| item_stat2         = +{{ItemData|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower}} [[Weapon Damage]] vs. [[NPC]]s
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen#Out of Combat Health Regen|Out of Combat Regen]]
| item_stat3         = +{{ItemData|{{#var:item_key_or_en}}|NonPlayerBulletResist}} [[Bullet Resist]] vs. [[NPC]]s
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower}} [[Weapon Damage]] vs. [[NPC]]s
| active1_cooldown   = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBulletResist}} [[Bullet Resist]] vs. [[NPC]]s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_non_player_bonus_sacrifice_desc|item_name={{#var:item_key_or_en}}}}
| active1_description = {{#invoke:Lang|get_string|upgrade_non_player_bonus_sacrifice_desc|item_name={{#var:item_key_or_en}}}}
| active1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]] (Conditional)
| active1_stat1       = +{{ItemData|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]] (Conditional)
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]] (Conditional)
| active1_stat2       = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]] (Conditional)
| active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplier}} [[Ability Range]] (Conditional)
| active1_stat3       = +{{ItemData|{{#var:item_key_or_en}}|TechRangeMultiplier}} [[Ability Range]] (Conditional)
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat4       = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| component1_name = Monster Rounds
| component1_name     = Monster Rounds
| sound1 = cultist sacrifice cast 01.mp3
| sound1             = cultist sacrifice cast 01.mp3
}}
}}



Revision as of 01:09, 8 February 2026

Cultist Sacrifice
Image for the Deadlock item Cultist Sacrifice
Cost Souls3,200
Tier 3
+2 Out of Combat Regen
+30% Weapon Damage vs. NPCs
+30% Bullet Resist vs. NPCs
Active 270s
Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.
Upgrades From:
Monster Rounds
Internal name: upgrade_non_player_bonus_sacrifice
Sounds

Cultist Sacrifice is a Tier 3 Weapon Item that grants increased Weapon Damage, Bullet Resistance against NPCs, and Out of Combat Health Regen.

It can be purchased from the Shop for Souls3,200.

Notes

  • Using Cultist Sacrifice on an NPC gives the player the full soul bounty plus 150% (250% total).
  • The buff persists through death.
  • Cultist Sacrifice applies additional damage to Non-Player Characters. This includes Troopers, lane structures like Guardians, Walkers, neutral entities such as Denizen, and the Patron.
  • Player-created NPCs, such as McGinnis Mini Turret, are not affected.
  • Cultist Sacrifice's active counts as Spirit Damage. This means it can activate on-hit spirit damage procs such as Spirit Burn.
  • When Cultist Sacrifice comes off cooldown, a whispering voice can be heard demanding a sacrifice.

Update history

View the full update history: Cultist Sacrifice/Update history

Update Changes

May 22, 2026

  • Weapon Damage increased from 8% to 10%.
  • Weapon Damage boon scaling increased from 0.7 to 0.8.
  • Bonus Souls increased from 170% to 180%.

April 10, 2026

  • Bonus Souls increased from 150% to 170%.

March 21, 2026

  • Ability Range reduced from +15% to +12%.
  • Improved Enhanced version.
Weapon
Vitality
Spirit