Cultist Sacrifice: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
removed stub
WendalW (talk | contribs)
No edit summary
Line 5: Line 5:
| has_passive2 = false
| has_passive2 = false
| has_active1 = true
| has_active1 = true
| has_components2 =
| has_iscomponentof = false
| has_iscomponentof = false
| has_iscomponentof2 = false
| has_iscomponentof2 = false
| item_stat1 = +4 Out of Combat Regen
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health_Regen#Out_of_Combat_Health_Regen|Out of Combat Regen]]
| item_stat2 = +35% Weapon Damage vs. NPCs
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower}}% [[Weapon Damage]] vs. [[NPC]]s
| item_stat3 = +35% Bullet Resist vs. NPCs
| item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBulletResist}}% [[Bullet Resist]] vs. [[NPC]]s
| active1_cooldown = 260s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = Target an enemy NPC and consume it for '''150% Bonus Souls''' and grants a powerful long lasting buff.
| active1_description = Target an enemy NPC and consume it for '''150% Bonus Souls''' and grants a powerful long lasting buff.
| active1_stat1 = +25% Fire Rate (Conditional)
| active1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}}% [[Fire Rate]] (Conditional)
| active1_stat2 = +300 Bonus Health (Conditional)
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]] (Conditional)
| active1_stat3 = +15% Ability Range
| active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplier}}% [[Ability Range]]
| active1_stat4 = 180s Duration
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| has_iscomponentof3 =
| component1_name = Monster Rounds
| component1_name = Monster Rounds
}}
}}
Line 24: Line 26:


== Notes ==
== Notes ==
* The buff is lost upon death
* The buff persists through death.
* Cultist Sacrifice applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]].  
* Cultist Sacrifice applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]].  
* Player-created NPCs, such as {{HeroIcon|McGinnis|McGinnis'}} {{AbilityIcon|Mini Turret|Mini Turrets}}, are not affected.
* Player-created NPCs, such as {{HeroIcon|McGinnis|McGinnis'}} {{AbilityIcon|Mini Turret|Mini Turrets}}, are not affected.

Revision as of 09:55, 22 May 2025

Cultist Sacrifice
Image for the Deadlock item Cultist Sacrifice
Cost Souls3,200
Tier 3
+2 Out of Combat Regen
+30%% Weapon Damage vs. NPCs
+30%% Bullet Resist vs. NPCs
Active 270s
Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.
Upgrades From:
Monster Rounds
Internal name: upgrade_non_player_bonus_sacrifice

Cultist Sacrifice is a Tier 3 Weapon Item that grants increased Weapon Damage, Bullet Resistance against NPCs, and Out of Combat Health Regen.

It can be purchased from the Shop for Souls3,200.

Notes

  • The buff persists through death.
  • Cultist Sacrifice applies additional damage to Non-Player Characters. This includes Troopers, lane structures like Guardians, Walkers, neutral entities such as Denizen, and the Patron.
  • Player-created NPCs, such as McGinnis Mini Turret, are not affected.

Update history

Main article: Update history

View the full update history: Cultist Sacrifice/Update history

Update Changes

May 22, 2026

  • Weapon Damage increased from 8% to 10%.
  • Weapon Damage boon scaling increased from 0.7 to 0.8.
  • Bonus Souls increased from 170% to 180%.

April 10, 2026

  • Bonus Souls increased from 150% to 170%.

March 21, 2026

  • Ability Range reduced from +15% to +12%.
  • Improved Enhanced version.
Weapon
Vitality
Spirit