Cultist Sacrifice

Revision as of 02:15, 6 July 2026 by Gammaton32 (talk | contribs) (added voicelines)
Cultist Sacrifice
Cost  3,200
Tier 3
+2 Out of Combat Regen
+30% Weapon Damage vs. NPCs
+30% Bullet Resist vs. NPCs
Active   270s
Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.
  +10  x0.8%
Weapon Damage
Conditional
  +50  x4
Bonus Health
Conditional
  +12%
Ability Range
Conditional
Upgrades From:
  Monster Rounds
Internal name: upgrade_non_player_bonus_sacrifice
Sounds

Cultist Sacrifice is a Tier 3 Weapon Item that can be purchased from the Shop for Souls3,200. Its component, Monster Rounds, makes up Souls800 of the cost.

Notes

  • Using Cultist Sacrifice on an NPC gives the player the full soul bounty plus 180% (280% total). The original bounty and the bonus are displayed as two separate values when activated.
    • The bonus souls from Cultist Sacrifice are secured souls.
  • The buff persists through death.
  • Cultist Sacrifice applies additional damage to Non-Player Characters. This includes Troopers, neutral entities like Denizens and Mid-Boss, as well as lane structures and team objectives such as Guardians, Walkers, Shrines, and the Patron.
  • It applies additional damage against   Graves'   Ghouls and   McGinnis'   Mini Turrets.
    • They can both also be consumed for the buff and bonus souls.
  • The bonus Bullet Resist has no effect against Walkers, Shrines, the Patron, Graves' Ghouls or McGinnis' Turrets, since they deal Spirit Damage.
  • Cultist Sacrifice's active counts as Spirit Damage. This means it can activate on-hit spirit damage procs such as   Spirit Burn.

Sound effects

When Cultist Sacrifice comes off cooldown, whispering voices can be heard demanding a sacrifice.

Audio
The Patrons demand blood...
Sacrifice them...
(Ixian (Presumed)) Salah duga masa galah...
You know what you must do...
Pay your tribute in blood...

Update history

View the full update history: Cultist Sacrifice/Update history

Update Changes

May 22, 2026

  • Weapon Damage increased from 8% to 10%.
  • Weapon Damage boon scaling increased from 0.7 to 0.8.
  • Bonus Souls increased from 170% to 180%.

April 10, 2026

  • Bonus Souls increased from 150% to 170%.

March 21, 2026

  • Ability Range reduced from +15% to +12%.
  • Improved Enhanced version.
Weapon
Vitality
Spirit