Cursed Relic: Difference between revisions

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Updated and automated.
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Sounds
Line 7: Line 7:
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat2        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| sound1              = curse cast.mp3
| sound2              = curse debuff start.mp3
| sound3              = curse debuff lp.mp3
}}
}}



Revision as of 15:24, 8 July 2025

Image for the Deadlock item
Cost SoulsCannot format non-number value.
Tier Item Not Found.
+Item Not Found.% Weapon Damage
Active Item Not Found.s
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
Internal name:
Sounds

Curse is a Tier Item Not Found. Item Not Found. Item that provides bonus Weapon Damage to the purchasing hero.

Curse has an Active which can be used on a selected enemy hero to Interrupt, Silence, Disarm and prevent item usage.

It can be purchased from the Shop for SoulsCannot format non-number value..

Update history

Main article: Update history

View the full update history: Cursed Relic/Update history

Update Changes

July 28, 2026

  • No longer has -14% Damage Output innate
  • Now applies a -25% Damage Output debuff for the 3.25s duration

June 30, 2026

  • Damage Penalty increased from -10% to -14%.

March 21, 2026

  • Improved Enhanced version.
Weapon
Vitality
Spirit