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Updated and automated. |
Sounds |
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| Line 7: | Line 7: | ||
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | | active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | ||
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range | | active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range | ||
| sound1 = curse cast.mp3 | |||
| sound2 = curse debuff start.mp3 | |||
| sound3 = curse debuff lp.mp3 | |||
}} | }} | ||
Revision as of 15:24, 8 July 2025
| Cost | |||
| Tier | Item Not Found. | ||
| +Item Not Found.% Weapon Damage | |||
| Active | |||
| Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. Your own Damage Output is reduced for the duration. | |||
| Internal name: | |||
| Sounds | |||
Curse is a Tier Item Not Found. Item Not Found. Item that provides bonus Weapon Damage to the purchasing hero.
Curse has an Active which can be used on a selected enemy hero to Interrupt, Silence, Disarm and prevent item usage.
It can be purchased from the Shop for
Cannot format non-number value..
Update history
- Main article: Update history
View the full update history: Cursed Relic/Update history
| Update | Changes |
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Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit