Editing Damage Barrier

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[[File:Bullet and Spirit Shields.png|thumb|Pocket with 600 HP barrier]]
'''Damage Shields''' are pools of additional health that take damage before [[Health]] is reduced. There are two types of shields: [[Bullet Damage|Bullet]] Shields and [[Spirit Damage|Spirit]] Shields, each of which blocks only the respective damage types. [[Damage Resistance]]s do not apply to shields. Once damaged or fully depleted, they will fully recover after some time.
'''Barriers''' are a temporary pool of additional health that takes damage before [[Health]] is reduced. Barriers block all incoming damage from any source, with [[Damage Resistance]]s applied.  


== Notes ==
== Recovery ==
* Damage to barriers is affected by [[Damage Reduction]] and [[Damage Amplification]].
If not fully depleted, a shield will begin recovery if it has not been damaged in the past 20 seconds. This countdown will be interrupted by taking damage.  
* Any instance of excess damage dealt to completely destroy a barrier is then done to health. For example, a Dynamo with 100 barrier health and 0% [[Spirit Resist]] takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's barrier, the remaining 68 spirit damage is done to health.
* Healing amplification and [[Healing Reduction]] effects have no effects on newly created barriers. The only thing that can affect value of a new barrier is {{HeroIcon|Rem}}'s {{AbilityIcon|Tag Along}}.
* Bullets with {{ItemIcon|Armor Piercing Rounds}} can ignore barriers.
* [[Pure Damage]] ignores barriers.


== Sources of Barriers ==
If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage.


=== Abilities ===
== Sources of Damage Shields ==
{{AbilityTable|barrier}}
{{Item stat table|Bullet Shield Health}}
 
{{Item stat table|Spirit Shield Health}}
=== Items ===
{{Item stat table|barrier}}


== Update history ==
== Update history ==
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = May 8, 2025
| changes =
* Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
* (Undocumented) All barriers are now temporary.
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024
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