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'''Damage Shields''' are pools of additional health that take damage before [[Health]] is reduced. There are two types of shields: [[Bullet Damage|Bullet]] Shields and [[Spirit Damage|Spirit]] Shields, each of which blocks only the respective damage types. [[Damage Resistance]]s do not apply to shields. Once damaged or fully depleted, they will fully recover after some time. | |||
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== | == Recovery == | ||
If not fully depleted, a shield will begin recovery if it has not been damaged in the past 20 seconds. This countdown will be interrupted by taking damage. | |||
If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage. | |||
=== | == Sources of Damage Shields == | ||
{{ | ===Bullet Shields=== | ||
{{Item stat table|Bullet Shield Health}} | |||
=== | ===Spirit Shields=== | ||
{{Item stat table| | {{Item stat table|Spirit Shield Health}} | ||
== Update history == | == Update history == | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12, 2024 | | update = September 12, 2024 | ||