Damage Barrier: Difference between revisionsGive feedback
Jump to navigation
Jump to search
reword, prepare for table replacement |
replace with table |
||
| Line 7: | Line 7: | ||
== Sources of Damage Shields == | == Sources of Damage Shields == | ||
{{Item stat table|Bullet Shield Health}} | {{Item stat table|Bullet Shield Health}} | ||
{{Item stat table|Spirit Shield Health}} | {{Item stat table|Spirit Shield Health}} | ||
== Update history == | == Update history == | ||
Revision as of 01:46, 10 October 2024
Damage Shields are pools of additional health that take damage before Health is reduced. There are two types of shields: Bullet Shields and Spirit Shields, each of which blocks only the respective damage types. Damage Resistances do not apply to shields. Once damaged or fully depleted, they will fully recover after some time.
Recovery
If not fully depleted, a shield will begin recovery if it has not been damaged in the past 20 seconds. This countdown will be interrupted by taking damage.
If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage.
Sources of Damage Shields
This is a dynamic list "Bullet Shield Health". Edit contents.
| Name | Category | Stat change |
|---|
This is a dynamic list "Spirit Shield Health". Edit contents.
| Name | Category | Stat change |
|---|
Update history
| Update | Changes |
|---|---|
|
September 12, 2024 |
|