Damage Barrier: Difference between revisions

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Shield recharge wait time increased to 30 seconds in this patch https://forums.playdeadlock.com/threads/12-21-2024-update.52206/
LVL (talk | contribs)
Changed all mentions of shields to barriers, mentioned that resistances now apply to barriers, and removed the recovery section because barriers are all time limited now. Also added to update history. Someone with higher permissions than me will have to move the page and the Source of barriers table will need to add the items.
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[[File:Bullet and Spirit Shields.png|thumb|Pocket with 290 bullet shield and 550 spirit shield]]
[[File:Bullet and Spirit Shields.png|thumb|Pocket with 290 bullet shield and 550 spirit shield]]
'''Damage Shields''' are pools of additional health that take damage before [[Health]] is reduced. There are two types of shields: [[Bullet Damage|Bullet]] Shields and [[Spirit Damage|Spirit]] Shields, each of which blocks only the respective damage types. Melee Damage is also blocked by bullet shields. [[Damage Resistance]]s do not apply to shields. Once damaged or fully depleted, they will fully recover after some time.
'''Barriers''' are a pool of additional health that takes damage before [[Health]] is reduced. Barriers block all incoming damage, whether that be [[Spirit Damage]], [[Weapon Damage]] or [[Melee Damage]]. [[Damage Resistance]]s do apply to shields.  


== Notes ==
== Notes ==
* [[Troopers]], [[Guardian]]s, [[Walker]]s, the [[Patron]], and [[Denizen]]s ignore shields and deal damage directly to health.
* [[Troopers]], [[Guardian]]s, [[Walker]]s, the [[Patron]], and [[Denizen]]s ignore barriers and deal damage directly to health.
* Any instance of excess damage dealt to completely destroy a shield is then done to health.  
* Any instance of excess damage dealt to completely destroy a barrier is then done to health.  
** For example, a Dynamo with 100 spirit shield health takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's spirit shield, the remaining 68 spirit damage is subject to spirit resist, and the final calculation is done to health.
** For example, a Dynamo with 100 barrier health and 0% [[Spirit Resist]] takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's barrier, the remaining 68 spirit damage is done to health.


== Recovery ==
If not fully depleted, a shield will begin recovery if it has not been damaged in the past 30 seconds. This countdown will be interrupted by taking damage.


If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage.
== Sources of Barriers ==
 
Shields recover at a rate of 20% full shield health per second. This is the same regardless of whether a shield is fully depleted or not.
 
== Sources of Damage Shields ==
===Bullet Shields===
===Bullet Shields===
{{Item stat table|Bullet Shield Health}}
{{Item stat table|Bullet Shield Health}}
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = May 8, 2025
| changes =
* Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024

Revision as of 18:01, 11 May 2025

Pocket with 290 bullet shield and 550 spirit shield

Barriers are a pool of additional health that takes damage before Health is reduced. Barriers block all incoming damage, whether that be Spirit Damage, Weapon Damage or Melee Damage. Damage Resistances do apply to shields.

Notes

  • Troopers, Guardians, Walkers, the Patron, and Denizens ignore barriers and deal damage directly to health.
  • Any instance of excess damage dealt to completely destroy a barrier is then done to health.
    • For example, a Dynamo with 100 barrier health and 0% Spirit Resist takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's barrier, the remaining 68 spirit damage is done to health.


Sources of Barriers

Bullet Shields

This is a dynamic list "Bullet Shield Health". Edit contents.
NameSoulsCostCategoryStat change

Spirit Shields

This is a dynamic list "Spirit Shield Health". Edit contents.
NameSoulsCostCategoryStat change

Update history

Update Changes

May 8, 2025

  • Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.

September 12, 2024

  • Shield regeneration time reduced from 60s to 50s