Damage Barrier: Difference between revisions

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description
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[[File:Bullet and Spirit Shields.png|thumb|Pocket with 600 HP barrier]]
[[File:Bullet and Spirit Shields.png|thumb|Pocket with 600 HP barrier]]
'''Barriers''' are a pool of additional health that takes damage before [[Health]] is reduced. Barriers block all incoming damage, whether that be [[Spirit Damage]], [[Weapon Damage]] or [[Melee Damage]]. [[Damage Resistance]]s apply to shields.  
'''Barriers''' are a temporary pool of additional health that takes damage before [[Health]] is reduced. Barriers block all incoming damage, whether that be [[Spirit Damage]], [[Weapon Damage]] or [[Melee Damage]]. [[Damage Resistance]]s apply to shields.  


== Notes ==
== Notes ==

Revision as of 22:57, 11 May 2025

Pocket with 600 HP barrier

Barriers are a temporary pool of additional health that takes damage before Health is reduced. Barriers block all incoming damage, whether that be Spirit Damage, Weapon Damage or Melee Damage. Damage Resistances apply to shields.

Notes

  • Troopers, Guardians, Walkers, the Patron, and Denizens ignore barriers and deal damage directly to health.
  • Any instance of excess damage dealt to completely destroy a barrier is then done to health.
    • For example, a Dynamo with 100 barrier health and 0% Spirit Resist takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's barrier, the remaining 68 spirit damage is done to health.

Sources of Barriers

This is a dynamic list "barrier". Edit contents.
NameSoulsCostCategoryStat change
Grit800 Vitality+200 HP Barrier
Guardian Ward1,600 Vitality+250 HP Barrier
Reactive Barrier1,600 Vitality+325 HP Barrier
Spirit Shielding1,600 Vitality+300 HP Barrier
Weapon Shielding1,600 Vitality+300 HP Barrier
Majestic Leap3,200 Vitality+200 HP Barrier
Divine Barrier6,400 Vitality+600 HP Barrier
Diviner's Kevlar6,400 Vitality+1000 HP Barrier
Indomitable6,400 Vitality+325 HP Barrier
Cloak of OpportunityLegendary Vitality+500 HP Barrier

Update history

Update Changes

May 8, 2025

  • Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.
  • (Undocumented) All barriers are now temporary.

September 12, 2024

  • Shield regeneration time reduced from 60s to 50s