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* Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now. | * Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now. | ||
* (Undocumented) All barriers are now temporary. | |||
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{{Update history table/row | {{Update history table/row | ||
Revision as of 22:55, 11 May 2025

Barriers are a pool of additional health that takes damage before Health is reduced. Barriers block all incoming damage, whether that be Spirit Damage, Weapon Damage or Melee Damage. Damage Resistances apply to shields.
Notes
- Troopers, Guardians, Walkers, the Patron, and Denizens ignore barriers and deal damage directly to health.
- Any instance of excess damage dealt to completely destroy a barrier is then done to health.
- For example, a Dynamo with 100 barrier health and 0% Spirit Resist takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's barrier, the remaining 68 spirit damage is done to health.
Sources of Barriers
This is a dynamic list "barrier". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Grit | 800 | +200 HP Barrier | |
| Guardian Ward | 1,600 | +250 HP Barrier | |
| Reactive Barrier | 1,600 | +325 HP Barrier | |
| Spirit Shielding | 1,600 | +300 HP Barrier | |
| Weapon Shielding | 1,600 | +300 HP Barrier | |
| Majestic Leap | 3,200 | +200 HP Barrier | |
| Divine Barrier | 6,400 | +600 HP Barrier | |
| Diviner's Kevlar | 6,400 | +1000 HP Barrier | |
| Indomitable | 6,400 | +325 HP Barrier | |
| Cloak of Opportunity | Legendary | +500 HP Barrier |
Update history
| Update | Changes |
|---|---|
|
May 8, 2025 |
|
|
September 12, 2024 |
|