Damage Barrier

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Revision as of 18:01, 11 May 2025 by LVL (talk | contribs) (Changed all mentions of shields to barriers, mentioned that resistances now apply to barriers, and removed the recovery section because barriers are all time limited now. Also added to update history. Someone with higher permissions than me will have to move the page and the Source of barriers table will need to add the items.)
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Pocket with 290 bullet shield and 550 spirit shield

Barriers are a pool of additional health that takes damage before Health is reduced. Barriers block all incoming damage, whether that be Spirit Damage, Weapon Damage or Melee Damage. Damage Resistances do apply to shields.

Notes

  • Troopers, Guardians, Walkers, the Patron, and Denizens ignore barriers and deal damage directly to health.
  • Any instance of excess damage dealt to completely destroy a barrier is then done to health.
    • For example, a Dynamo with 100 barrier health and 0% Spirit Resist takes 168 spirit damage from Vindicta's Assassinate. 100 spirit damage will break Dynamo's barrier, the remaining 68 spirit damage is done to health.


Sources of Barriers

Bullet Shields

This is a dynamic list "Bullet Shield Health". Edit contents.
NameSoulsCostCategoryStat change

Spirit Shields

This is a dynamic list "Spirit Shield Health". Edit contents.
NameSoulsCostCategoryStat change

Update history

Update Changes

May 8, 2025

  • Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.

September 12, 2024

  • Shield regeneration time reduced from 60s to 50s