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Most resistances stack multiplicatively; they are not added together. Sources of Resistance Reduction are multiplied together separately first. The total reduction is then subtracted from the total resistance. This has the consequence of resistance reduction being more effective on targets with higher resistance. | Most resistances stack multiplicatively; they are not added together. Sources of Resistance Reduction are multiplied together separately first. The total reduction is then subtracted from the total resistance. This has the consequence of resistance reduction being more effective on targets with higher resistance. | ||
== Resistance types == | == Resistance types == | ||
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Melee Resist reduces all incoming [[Melee Damage]], including from abilities. | Melee Resist reduces all incoming [[Melee Damage]], including from abilities. | ||
In addition to Melee Resist gained from items, Bullet Resist affects all Weapon Damage, granting another source of resistance against Melee Damage. The only exception is {{HeroIcon|Venator}}'s innate Spirit | In addition to Melee Resist gained from items, Bullet Resist affects all Weapon Damage, granting another source of resistance against Melee Damage. The only exception is {{HeroIcon|Venator}}'s innate Spirit scaled Bullet Resist, although this is likely a bug. | ||
List of abilities that deal melee damage: | List of abilities that deal melee damage: | ||