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Most resistances stack multiplicatively; they are not added together. Sources of Resistance Reduction are multiplied together separately first. The total reduction is then subtracted from the total resistance. This has the consequence of resistance reduction being more effective on targets with higher resistance. | Most resistances stack multiplicatively; they are not added together. Sources of Resistance Reduction are multiplied together separately first. The total reduction is then subtracted from the total resistance. This has the consequence of resistance reduction being more effective on targets with higher resistance. | ||
== Resistance types == | == Resistance types == | ||
=== Bullet Resist === | === Bullet Resist === | ||
Bullet Resist reduces all incoming [[Weapon Damage]], including from abilities. [[Troopers]], [[Guardians]], [[ | Bullet Resist reduces all incoming [[Weapon Damage]], including from abilities. [[Troopers]], [[Guardians]], [[Denizens]] and the [[Mid-Boss]] deal weapon damage. | ||
List of abilities that deal weapon damage: | List of abilities that deal weapon damage: | ||
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=== Melee Resist === | === Melee Resist === | ||
Melee Resist reduces all incoming [[Melee Damage]], including from abilities. | Melee Resist reduces all incoming [[Melee Damage]], including from abilities. It increases equally to Bullet Resist (e.g. an item that gives 10% Bullet Resist also gives 10% Melee Resist). Some items also give bonus Melee Resist. | ||
List of abilities that deal melee damage: | List of abilities that deal melee damage: | ||