Editing DashingGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 8: | Line 8: | ||
|inputs={{Tooltip|Dash|By default, the left shift key}} | |inputs={{Tooltip|Dash|By default, the left shift key}} | ||
}} | }} | ||
'''Dashing''' is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, and is a basic building block for other basic and advanced movement techniques. | |||
'''Dashing''' is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, and is a basic building block for other movement techniques. | |||
Dashing takes one bar of [[stamina]]. You can dash both in the air and on the ground; when done in the air, it is called an '''Air Dash'''. You are only permitted one Air Dash per jump at the start of the game; this can be expanded to two with the {{ItemType|Armor}} {{ItemIcon|Stamina Mastery}}. | Dashing takes one bar of [[stamina]]. You can dash both in the air and on the ground; when done in the air, it is called an '''Air Dash'''. You are only permitted one Air Dash per jump at the start of the game; this can be expanded to two with the {{ItemType|Armor}} {{ItemIcon|Stamina Mastery}}. | ||
Using a keyboard, you can dash in four directions on the ground (the four cardinal directions) and nine in the air (the eight inter-cardinal directions plus directly down). If you are using a joystick to move, you can dash at any angle on the ground and in the air. | Using a keyboard, you can dash in four directions on the ground (the four cardinal directions) and nine in the air (the eight inter-cardinal directions plus directly down). If you are using a joystick to move, you can dash at any angle on the ground and in the air. | ||
While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a ''' | While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a '''Downdash'''. To downdash, double tap the duck key; once you press the duck key, you have a ''28 ticks'' (''0.44'' second) window to press it again.<ref>Tested using exec_async, using the amount of space between +duck inputs.</ref> | ||
[[File:ddair.png|thumb|Dash choices on the ground.]] | |||
''0.3'' seconds after starting a grounded dash, a window to execute a [[Dash Jumping|Dash Jump]] will open for ''0.2'' seconds,<ref><code>abilites.vdata</code>, <code>m_flDashJumpStartTime</code> and <code>m_flDashJumpEndTime</code></ref> during which the stamina bar flashes a light blue. This window is solely activated by starting a grounded dash; if you leave the ground after initiating the dash, you are still able to dash. For more information, view the dedicated page on Dash Jumping. | |||
While everyone in the roster has the same dash distance, they have different dash speeds. Characters fall into three '''buckets'''<ref>Buckets is the official terminology used by [[Yoshi]]. Source: [[Update:July_29,_2025|July 29, 2025 Update]]</ref>: | While everyone in the roster has the same dash distance, they have different dash speeds. Characters fall into three '''buckets'''<ref>Buckets is the official terminology used by [[Yoshi]]. Source: [[Update:July_29,_2025|July 29, 2025 Update]]</ref>: | ||
| Line 35: | Line 28: | ||
Dashing on the ground always sets your velocity to a fixed amount. Air Dashing is an ''impulse'' instead, meaning it can stack or conflict with prior momentum. | Dashing on the ground always sets your velocity to a fixed amount. Air Dashing is an ''impulse'' instead, meaning it can stack or conflict with prior momentum. | ||
[[File: | [[File:ddgrounded.png|thumb|Dash choices in the air.]] | ||
To dash, move and press the {{Tooltip|dash key|hover=By default, the left shift key}}. Your character will quickly move in that direction. | To dash, move and press the {{Tooltip|dash key|hover=By default, the left shift key}}. Your character will quickly move in that direction. | ||
=== | ===== Dash Speed Character Buckets ===== | ||
{{#invoke:HeroData|write_ground_dash_buckets}} | {{#invoke:HeroData|write_ground_dash_buckets}} | ||
== | ===== Items that increase/decrease dash distance ===== | ||
=== Items that increase/decrease dash distance === | |||
{{Item stat table|dash distance}} | {{Item stat table|dash distance}} | ||
[[Category:Movement]][[Category:Universal Tech]] | |||
[[Category:Universal Tech]] | |||