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While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a '''Down dash'''. To down dash, double tap the duck key; once you press the duck key, you have a ''28 ticks'' (''0.44'' second) window to press it again.<ref>Tested using exec_async, using the amount of space between +duck inputs.</ref> | While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a '''Down dash'''. To down dash, double tap the duck key; once you press the duck key, you have a ''28 ticks'' (''0.44'' second) window to press it again.<ref>Tested using exec_async, using the amount of space between +duck inputs.</ref> | ||
[[File: | [[File:ddair.png|thumb|Dash choices on the ground.]] | ||
== Dash Jump == | == Dash Jump == | ||
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Dashing on the ground always sets your velocity to a fixed amount. Air Dashing is an ''impulse'' instead, meaning it can stack or conflict with prior momentum. | Dashing on the ground always sets your velocity to a fixed amount. Air Dashing is an ''impulse'' instead, meaning it can stack or conflict with prior momentum. | ||
[[File: | [[File:ddgrounded.png|thumb|Dash choices in the air.]] | ||
To dash, move and press the {{Tooltip|dash key|hover=By default, the left shift key}}. Your character will quickly move in that direction. | To dash, move and press the {{Tooltip|dash key|hover=By default, the left shift key}}. Your character will quickly move in that direction. | ||