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{{Infobox item | {{Infobox item | ||
| item_name = Decay | |||
| has_components = false | |||
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]] | |||
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] | |||
| has_active1 = true | |||
| has_iscomponentof = false | |||
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| active1_description = {{#invoke:Lang|get_string|upgrade_rupture_desc}} | |||
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DotHealthPercent}}%/sec [[Status Effects#Bleed|Bleed Damage]]{{Ss|0.0038}} | |||
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}}% [[Status_Effects#Healing_Reduction|Healing Reduction]] (Conditional) | |||
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range{{Ss|0.1}} | |||
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | |||
}} | |||
{{ | '''Decay''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] which grants the hero [[Spirit Power]] and [[Bonus Health]]. | ||
'''Decay''' has an [[Item#Active Items|Active]] which can be used on an enemy target to reduce their healing received and inflict damage over time. The damage dealt is equal to a percentage of the target hero's current [[Health]], inflicted as a [[Status_Effects#Bleed|Bleed]] effect. | |||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. | |||
{{ | |||
== Update history == | == Update history == | ||
{{Main|Decay/Update history|l1=Update history}} | |||
{{Update history}} | {{Update history}} | ||
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</gallery> | </gallery> | ||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | [[Category:Active Items]] | ||