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{{HeroTabs}} | {{HeroTabs}} | ||
List of sound effects for {{HeroIcon|Drifter}}. | List of sound effects for {{HeroIcon|Drifter}}. | ||
== Weapon == | |||
=== Firing === | |||
'''Drifter's shots consist of 3 audios that play simultaneously''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Drifter wpn fire 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Drifter wpn fire 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Drifter wpn fire 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Drifter wpn fire 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Drifter wpn fire 05.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Fire Mech 01 | |||
|[[File:Drifter wpn fire mech 01.mp3]] | |||
|- | |||
|Fire Mech 02 | |||
|[[File:Drifter wpn fire mech 02.mp3]] | |||
|- | |||
|Fire Mech 03 | |||
|[[File:Drifter wpn fire mech 03.mp3]] | |||
|- | |||
|Fire Mech 04 | |||
|[[File:Drifter wpn fire mech 04.mp3]] | |||
|- | |||
|Fire Mech 05 | |||
|[[File:Drifter wpn fire mech 05.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Fire Tail 01 | |||
|[[File:Drifter wpn fire tail 01.mp3]] | |||
|- | |||
|Fire Tail 02 | |||
|[[File:Drifter wpn fire tail 02.mp3]] | |||
|- | |||
|Fire Tail 03 | |||
|[[File:Drifter wpn fire tail 03.mp3]] | |||
|- | |||
|Fire Tail 04 | |||
|[[File:Drifter wpn fire tail 04.mp3]] | |||
|- | |||
|Fire Tail 05 | |||
|[[File:Drifter wpn fire tail 05.mp3]] | |||
|} | |||
'''Drifter's last shot uses an additional audio''' | |||
{| class="wikitable" | |||
|Last Shot | |||
|[[File:Drifter wpn last shot 01.mp3]] | |||
|} | |||
'''Audio plays if Drifter's shots whiz by you''' | |||
{| class="wikitable" | |||
|Whiz By 01 | |||
|[[File:Drifter weapon whizby 01.mp3]] | |||
|- | |||
|Whiz By 02 | |||
|[[File:Drifter weapon whizby 02.mp3]] | |||
|- | |||
|Whiz By 03 | |||
|[[File:Drifter weapon whizby 03.mp3]] | |||
|- | |||
|Whiz By 04 | |||
|[[File:Drifter weapon whizby 04.mp3]] | |||
|- | |||
|Whiz By 05 | |||
|[[File:Drifter weapon whizby 05.mp3]] | |||
|- | |||
|Whiz By 06 | |||
|[[File:Drifter weapon whizby 06.mp3]] | |||
|- | |||
|Whiz By 07 | |||
|[[File:Drifter weapon whizby 07.mp3]] | |||
|- | |||
|Whiz By 08 | |||
|[[File:Drifter weapon whizby 08.mp3]] | |||
|- | |||
|Whiz By 09 | |||
|[[File:Drifter weapon whizby 09.mp3]] | |||
|- | |||
|Whiz By 10 | |||
|[[File:Drifter weapon whizby 10.mp3]] | |||
|} | |||
=== Reloading === | |||
'''Drifter's reloading consists of 3 audios that play consecutively''' | |||
{| class="wikitable" | |||
|Start 01 | |||
|[[File:Drifter wpn reload start 01.mp3]] | |||
|- | |||
|Start 02 | |||
|[[File:Drifter wpn reload start 02.mp3]] | |||
|- | |||
|Start 03 | |||
|[[File:Drifter wpn reload start 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Mid 01 | |||
|[[File:Drifter wpn reload mid 01.mp3]] | |||
|- | |||
|Mid 02 | |||
|[[File:Drifter wpn reload mid 02.mp3]] | |||
|- | |||
|Mid 03 | |||
|[[File:Drifter wpn reload mid 03.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|End 01 | |||
|[[File:Drifter wpn reload end 01.mp3]] | |||
|- | |||
|End 02 | |||
|[[File:Drifter wpn reload end 02.mp3]] | |||
|- | |||
|End 03 | |||
|[[File:Drifter wpn reload end 03.mp3]] | |||
|} | |||
== Movement == | |||
'''Drifter shares Abrams movement sounds''' | |||
{| class="wikitable" | |||
|Footstep 01 | |||
|[[File:Abrams_footstep_01.mp3]] | |||
|- | |||
|Footstep 02 | |||
|[[File:Abrams_footstep_02.mp3]] | |||
|- | |||
|Footstep 03 | |||
|[[File:Abrams_footstep_03.mp3]] | |||
|- | |||
|Footstep 04 | |||
|[[File:Abrams_footstep_04.mp3]] | |||
|- | |||
|Footstep 05 | |||
|[[File:Abrams_footstep_05.mp3]] | |||
|- | |||
|Footstep 06 | |||
|[[File:Abrams_footstep_06.mp3]] | |||
|- | |||
|Footstep 07 | |||
|[[File:Abrams_footstep_07.mp3]] | |||
|- | |||
|Footstep 08 | |||
|[[File:Abrams_footstep_08.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Foley 01 | |||
|[[File:Abrams_movement_foley_short_01.mp3]] | |||
|- | |||
|Foley 02 | |||
|[[File:Abrams_movement_foley_short_02.mp3]] | |||
|- | |||
|Foley 03 | |||
|[[File:Abrams_movement_foley_short_03.mp3]] | |||
|- | |||
|Foley 04 | |||
|[[File:Abrams_movement_foley_short_04.mp3]] | |||
|- | |||
|Foley 05 | |||
|[[File:Abrams_movement_foley_short_05.mp3]] | |||
|- | |||
|Foley 06 | |||
|[[File:Abrams_movement_foley_short_06.mp3]] | |||
|- | |||
|Foley 07 | |||
|[[File:Abrams_movement_foley_short_07.mp3]] | |||
|- | |||
|Foley 08 | |||
|[[File:Abrams_movement_foley_short_08.mp3]] | |||
|} | |||
== Abilities == | |||
=== {{AbilityIcon|Rend}} === | |||
'''Audio plays when casting the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Drifter claw cast.mp3]] | |||
|} | |||
'''Audio plays if the ability connects with an enemy''' | |||
{| class="wikitable" | |||
|Hit 01 | |||
|[[File:Drifter claw hit 01.mp3]] | |||
|- | |||
|Hit 02 | |||
|[[File:Drifter claw hit 02.mp3]] | |||
|- | |||
|Hit 03 | |||
|[[File:Drifter claw hit 03.mp3]] | |||
|} | |||
'''If the ability connects and the enemy is close range an additional audio plays''' | |||
{| class="wikitable" | |||
|Point Blank 01 | |||
|[[File:Drifter claw pointblank sweetener 01.mp3]] | |||
|- | |||
|Point Blank 02 | |||
|[[File:Drifter claw pointblank sweetener 02.mp3]] | |||
|- | |||
|Point Blank 03 | |||
|[[File:Drifter claw pointblank sweetener 03.mp3]] | |||
|} | |||
=== {{AbilityIcon|Stalker's Mark}} === | |||
'''Audio plays when casting the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Drifter stalkers mark cast.mp3]] | |||
|} | |||
'''Audio loops on the projectile throughout it's duration''' | |||
{| class="wikitable" | |||
|Proj Loop | |||
|[[File:Drifter stalkers mark proj lp.mp3]] | |||
|} | |||
'''Audio plays when the projectile hits something''' | |||
{| class="wikitable" | |||
|Impact | |||
|[[File:Drifter stalkers mark impact world.mp3]] | |||
|} | |||
'''An additional audio is used if it hits an npc''' | |||
{| class="wikitable" | |||
|Hit NPC | |||
|[[File:Drifter stalkers mark hit npc.mp3]] | |||
|} | |||
'''An additional audio is used if it hits a hero instead''' | |||
{| class="wikitable" | |||
|Hit Hero | |||
|[[File:Drifter stalkers mark hit hero.mp3]] | |||
|} | |||
'''Audio loops on the enemy unit throughout the duration of the debuff''' | |||
{| class="wikitable" | |||
|Mod Loop | |||
|[[File:Drifter stalkers mark mod lp.mp3]] | |||
|} | |||
'''Audio plays when the debuff ends''' | |||
{| class="wikitable" | |||
|Mod End | |||
|[[File:Drifter stalkers mark mod end.mp3]] | |||
|} | |||
'''If Drifter presses the ability again before the debuff runs out, he can teleport behind the impacted enemy unit''' | |||
{| class="wikitable" | |||
|Teleport | |||
|[[File:Drifter stalkers mark teleport.mp3]] | |||
|} | |||
=== {{AbilityIcon|Bloodscent}} === | |||
'''Audio loops when Drifter detects an isolated enemy''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Drifter hunger victim mod lp.mp3]] | |||
|} | |||
=== {{AbilityIcon|Eternal Night}} === | |||
'''Audio plays on the animation before casting the spell''' | |||
{| class="wikitable" | |||
|Delay | |||
|[[File:Drifter terror cast delay.mp3]] | |||
|} | |||
'''Audio plays when casting the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Drifter terror cast.mp3]] | |||
|} | |||
'''Audio loops on the projectile''' | |||
{| class="wikitable" | |||
|Proj Loop | |||
|[[File:Drifter terror proj lp.mp3]] | |||
|} | |||
'''Audio plays when an enemy is hit with the spell''' | |||
{| class="wikitable" | |||
|Aura Enter 01 | |||
|[[File:Drifter darkness aura enter 01.mp3]] | |||
|- | |||
|Aura Enter 02 | |||
|[[File:Drifter darkness aura enter 02.mp3]] | |||
|- | |||
|Aura Enter 03 | |||
|[[File:Drifter darkness aura enter 03.mp3]] | |||
|} | |||
'''If an enemy is hit, audio loops on the victim throughout the duration of the debuff''' | |||
{| class="wikitable" | |||
|Victim Loop | |||
|[[File:Drifter terror victim mod lp.mp3]] | |||
|} | |||
'''If an enemy is hit during the 2025 winter event''' | |||
{| class="wikitable" | |||
|Victim Holiday Loop 1 | |||
|[[File:Drifter terror victim mod lp holidays 01.mp3]] | |||
|- | |||
|Victim Holiday Loop 2 | |||
|[[File:Drifter terror victim mod lp holidays 02.mp3]] | |||
|- | |||
|Victim Holiday Loop 3 | |||
|[[File:Drifter terror victim mod lp holidays 03.mp3]] | |||
|} | |||
'''Audio plays when the debuff expires''' | |||
{| class="wikitable" | |||
|Expire | |||
|[[File:Drifter darkness victim mod expire.mp3]] | |||
|} | |||
== Emotes == | |||
'''''Drifter's voice lines that play in specific situations.''''' | |||
=== Efforts === | |||
'''Audio plays for generic efforts (such as jumping or ledge mantling.)''' | |||
{| class="wikitable" | |||
|Effort 01 | |||
|[[File:Drifter effort general 01.mp3]] | |||
|- | |||
|Effort 02 | |||
|[[File:Drifter effort general 02.mp3]] | |||
|- | |||
|Effort 03 | |||
|[[File:Drifter effort general 03.mp3]] | |||
|- | |||
|Effort 04 | |||
|[[File:Drifter effort general 04.mp3]] | |||
|- | |||
|Effort 05 | |||
|[[File:Drifter effort general 05.mp3]] | |||
|- | |||
|Effort 06 | |||
|[[File:Drifter effort general 06.mp3]] | |||
|- | |||
|Effort 07 | |||
|[[File:Drifter effort general 07.mp3]] | |||
|} | |||
'''Audio plays when dashing.''' | |||
{| class="wikitable" | |||
|Dash 01 | |||
|[[File:Drifter effort dash 01.mp3]] | |||
|- | |||
|Dash 02 | |||
|[[File:Drifter effort dash 02.mp3]] | |||
|- | |||
|Dash 03 | |||
|[[File:Drifter effort dash 03.mp3]] | |||
|- | |||
|Dash 04 | |||
|[[File:Drifter effort dash 04.mp3]] | |||
|- | |||
|Dash 05 | |||
|[[File:Drifter effort dash 05.mp3]] | |||
|- | |||
|Dash 06 | |||
|[[File:Drifter effort dash 06.mp3]] | |||
|} | |||
'''Audio plays during light melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Light Melee 01 | |||
|[[File:Drifter effort melee small 01.mp3]] | |||
|- | |||
|Light Melee 02 | |||
|[[File:Drifter effort melee small 02.mp3]] | |||
|- | |||
|Light Melee 03 | |||
|[[File:Drifter effort melee small 03.mp3]] | |||
|- | |||
|Light Melee 04 | |||
|[[File:Drifter effort melee small 04.mp3]] | |||
|- | |||
|Light Melee 05 | |||
|[[File:Drifter effort melee small 05.mp3]] | |||
|- | |||
|Light Melee 06 | |||
|[[File:Drifter effort melee small 06.mp3]] | |||
|} | |||
'''Audio plays during heavy melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Heavy Melee 01 | |||
|[[File:Drifter effort melee big 01.mp3]] | |||
|- | |||
|Heavy Melee 02 | |||
|[[File:Drifter effort melee big 02.mp3]] | |||
|- | |||
|Heavy Melee 03 | |||
|[[File:Drifter effort melee big 03.mp3]] | |||
|- | |||
|Heavy Melee 04 | |||
|[[File:Drifter effort melee big 04.mp3]] | |||
|} | |||
=== Pain === | |||
'''Audio sometimes plays when taking a small amount of damage.''' | |||
{| class="wikitable" | |||
|Small Pain 01 | |||
|[[File:Drifter pain small 01.mp3]] | |||
|- | |||
|Small Pain 02 | |||
|[[File:Drifter pain small 02.mp3]] | |||
|- | |||
|Small Pain 03 | |||
|[[File:Drifter pain small 03.mp3]] | |||
|- | |||
|Small Pain 04 | |||
|[[File:Drifter pain small 04.mp3]] | |||
|- | |||
|Small Pain 05 | |||
|[[File:Drifter pain small 05.mp3]] | |||
|- | |||
|Small Pain 06 | |||
|[[File:Drifter pain small 06.mp3]] | |||
|- | |||
|Small Pain 07 | |||
|[[File:Drifter pain small 07.mp3]] | |||
|} | |||
'''Audio sometimes plays when taking a large amount of damage.''' | |||
{| class="wikitable" | |||
|Big Pain 01 | |||
|[[File:Drifter pain big 01.mp3]] | |||
|- | |||
|Big Pain 02 | |||
|[[File:Drifter pain big 02.mp3]] | |||
|- | |||
|Big Pain 03 | |||
|[[File:Drifter pain big 03.mp3]] | |||
|- | |||
|Big Pain 04 | |||
|[[File:Drifter pain big 04.mp3]] | |||
|- | |||
|Big Pain 05 | |||
|[[File:Drifter pain big 05.mp3]] | |||
|- | |||
|Big Pain 06 | |||
|[[File:Drifter pain big 06.mp3]] | |||
|} | |||
'''Audio plays when Drifter is killed.''' | |||
{| class="wikitable" | |||
|Death 01 | |||
|[[File:Drifter pain death 01.mp3]] | |||
|- | |||
|Death 02 | |||
|[[File:Drifter pain death 02.mp3]] | |||
|- | |||
|Death 03 | |||
|[[File:Drifter pain death 03.mp3]] | |||
|- | |||
|Death 04 | |||
|[[File:Drifter pain death 04.mp3]] | |||
|- | |||
|Death 05 | |||
|[[File:Drifter pain death 05.mp3]] | |||
|- | |||
|Death 06 | |||
|[[File:Drifter pain death 06.mp3]] | |||
|- | |||
|Death 07 | |||
|[[File:Drifter pain death 07.mp3]] | |||
|} | |||
'''Audio plays when Drifter takes damage while low on health. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Warning 01 | |||
|[[File:Drifter pain low health warning.mp3]] | |||
|} | |||
{{Sounds navbox}} | |||
[[Category:Drifter|S]] | |||
Latest revision as of 17:45, 25 August 2026
List of sound effects for Drifter.
Weapon
[edit | edit source]Firing
[edit | edit source]Drifter's shots consist of 3 audios that play simultaneously
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 |
| Fire Mech 01 | |
| Fire Mech 02 | |
| Fire Mech 03 | |
| Fire Mech 04 | |
| Fire Mech 05 |
| Fire Tail 01 | |
| Fire Tail 02 | |
| Fire Tail 03 | |
| Fire Tail 04 | |
| Fire Tail 05 |
Drifter's last shot uses an additional audio
| Last Shot |
Audio plays if Drifter's shots whiz by you
| Whiz By 01 | |
| Whiz By 02 | |
| Whiz By 03 | |
| Whiz By 04 | |
| Whiz By 05 | |
| Whiz By 06 | |
| Whiz By 07 | |
| Whiz By 08 | |
| Whiz By 09 | |
| Whiz By 10 |
Reloading
[edit | edit source]Drifter's reloading consists of 3 audios that play consecutively
| Start 01 | |
| Start 02 | |
| Start 03 |
| Mid 01 | |
| Mid 02 | |
| Mid 03 |
| End 01 | |
| End 02 | |
| End 03 |
Movement
[edit | edit source]Drifter shares Abrams movement sounds
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 |
| Foley 01 | |
| Foley 02 | |
| Foley 03 | |
| Foley 04 | |
| Foley 05 | |
| Foley 06 | |
| Foley 07 | |
| Foley 08 |
Abilities
[edit | edit source]Rend
[edit | edit source]Audio plays when casting the spell
| Cast |
Audio plays if the ability connects with an enemy
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
If the ability connects and the enemy is close range an additional audio plays
| Point Blank 01 | |
| Point Blank 02 | |
| Point Blank 03 |
Audio plays when casting the spell
| Cast |
Audio loops on the projectile throughout it's duration
| Proj Loop |
Audio plays when the projectile hits something
| Impact |
An additional audio is used if it hits an npc
| Hit NPC |
An additional audio is used if it hits a hero instead
| Hit Hero |
Audio loops on the enemy unit throughout the duration of the debuff
| Mod Loop |
Audio plays when the debuff ends
| Mod End |
If Drifter presses the ability again before the debuff runs out, he can teleport behind the impacted enemy unit
| Teleport |
Audio loops when Drifter detects an isolated enemy
| Loop |
Audio plays on the animation before casting the spell
| Delay |
Audio plays when casting the spell
| Cast |
Audio loops on the projectile
| Proj Loop |
Audio plays when an enemy is hit with the spell
| Aura Enter 01 | |
| Aura Enter 02 | |
| Aura Enter 03 |
If an enemy is hit, audio loops on the victim throughout the duration of the debuff
| Victim Loop |
If an enemy is hit during the 2025 winter event
| Victim Holiday Loop 1 | |
| Victim Holiday Loop 2 | |
| Victim Holiday Loop 3 |
Audio plays when the debuff expires
| Expire |
Emotes
[edit | edit source]Drifter's voice lines that play in specific situations.
Efforts
[edit | edit source]Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 | |
| Effort 06 | |
| Effort 07 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 | |
| Dash 03 | |
| Dash 04 | |
| Dash 05 | |
| Dash 06 |
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 | |
| Light Melee 06 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 | |
| Heavy Melee 04 |
Pain
[edit | edit source]Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 |
Audio plays when Drifter is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 | |
| Death 05 | |
| Death 06 | |
| Death 07 |
Audio plays when Drifter takes damage while low on health. These lines are currently unused.
| Warning 01 |