Drifter/SoundsGive feedback
List of sound effects for Drifter.
Weapon
Firing
Reloading
Movement
Abilities
Audio plays when casting the spell
| Cast |
Audio plays if the ability connects with an enemy
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
If the enemy is close range an audio plays
| Point Blank 01 | |
| Point Blank 02 | |
| Point Blank 03 |
Audio plays when casting the spell
| Cast |
Audio loops on the projectile throughout it's duration
| Proj Loop |
Audio plays when the projectile hits something
| Impact |
An additional audio is used if it hits an npc
| Hit NPC |
An additional audio is used if it hits a hero instead
| Hit Hero |
Audio loops on the enemy unit throughout the duration of the debuff
| Mod Loop |
Audio plays when the debuff ends
| Mod End |
If Drifter presses the ability again before the debuff runs out, he can teleport behind the impacted enemy unit
| Teleport |
Audio loops when Drifter detects an isolated enemy
| Loop |
Audio plays on the animation before casting the spell
| Delay |
Audio plays when casting the spell
| Cast |
Audio loops on the projectile
| Proj Loop |
Audio plays when an enemy is hit with the spell
| Aura Enter 01 | |
| Aura Enter 02 | |
| Aura Enter 03 |
If an enemy is hit, audio loops on the victim throughout the duration of the debuff
| Victim Loop |
Audio plays when the debuff expires
| Expire |