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* Getting an assist on an isolated enemy hero grants the same bonuses as a kill. | * Getting an assist on an isolated enemy hero grants the same bonuses as a kill. | ||
* All "On Kill" bonuses, including those from assists, only trigger if the target is considered ''Isolated'' at the moment of death. | |||
* The range for the movement speed near isolated heroes is 80 meters and lingers for about 7 seconds if there is no isolated target in range. 80 meters is roughly the distance between the two opposing blue guardians. | * The range for the movement speed near isolated heroes is 80 meters and lingers for about 7 seconds if there is no isolated target in range. 80 meters is roughly the distance between the two opposing blue guardians. | ||
* The permanent [[Weapon Damage]] per stack is additive with other increases to Drifter's Weapon Damage stat and applies to both Bullet and Melee damage. | * The permanent [[Weapon Damage]] per stack is additive with other increases to Drifter's Weapon Damage stat and applies to both Bullet and Melee damage. | ||