Dynamo/Sounds: Difference between revisions

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Added Movement Sounds
 
Mr. Mindish (talk | contribs)
Ability sounds
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== Movement ==
== Movement ==
Dynamo's walking audio consists of two sound effects played simultaneously: heavy footsteps and a mechanical sound.
'''Dynamo's walking audio consists of two sound effects played simultaneously: heavy footsteps and a mechanical sound.'''
{| class="wikitable"
{| class="wikitable"
|Footstep 1
|Footstep 1
Line 72: Line 72:
|[[File:Dynamo movement foley short 11.mp3|frameless]]
|[[File:Dynamo movement foley short 11.mp3|frameless]]
|}
|}
Audio exists in the files for Dynamo landing after falling. These are currently unused.
'''Audio exists in the files for Dynamo landing after falling. These are currently unused.'''
{| class="wikitable"
{| class="wikitable"
|Landing 1
|Landing 1
Line 101: Line 101:
|[[File:Dynamo jump land 09.mp3|frameless]]
|[[File:Dynamo jump land 09.mp3|frameless]]
|}
|}
Audio exists in the files for (what seems to be) Dynamo's jacket making sounds due to movement. It seems to be paired with the landing files. These are currently unused.
'''Audio exists in the files for (what seems to be) Dynamo's jacket making sounds due to movement. It seems to be paired with the landing files. These are currently unused.'''
{| class="wikitable"
{| class="wikitable"
|"Light" 1
|"Light" 1
Line 133: Line 133:
== Abilities ==
== Abilities ==


=== {{AbilityIcon|Kinetic Pulse}} ===
'''Audio plays during the start-up to Kinetic Pulse's cast.'''
{| class="wikitable"
|Pre-stomp
|[[File:Dynamo a1 stomp prestomp.mp3|frameless]]
|}
'''Audio plays when Kinetic Pulse is cast.'''
{| class="wikitable"
|Cast
|[[File:Dynamo a1 stomp cast.mp3|frameless]]
|}
'''Audio plays when Kinetic Pulse kits an enemy target.'''
{| class="wikitable"
|Impact
|[[File:Dynamo a1 stomp hit.mp3|frameless]]
|}
=== {{AbilityIcon|Quantum Entanglement}} ===
'''Audio plays when selecting and unselecting Quantum Entanglement. ''<small>These do not play in-game if Quantum Entanglement is set to quick-cast.</small>'''''
{| class="wikitable"
|Select
|[[File:Dyanmo a2 quantum select.mp3|frameless]]
|-
|Unselect
|[[File:Dyanmo a2 quantum deselect.mp3|frameless]]
|}
'''Audio plays when Quantum Entanglement begins.'''
{| class="wikitable"
|Cast
|[[File:Dyanmo a2 quantum cast.mp3|frameless]]
|}
'''Audio plays when Quantum Entanglement ends.'''
{| class="wikitable"
|End
|[[File:Dyanmo a2 quantum end.mp3|frameless]]
|}
=== {{AbilityIcon|Rejuvenating Aurora}} ===
'''Audio plays when Rejuvenating Aurora is cast.'''
{| class="wikitable"
|Cast
|[[File:Dynamo a3 heal cast.mp3|frameless]]
|}
'''Audio loops while Rejuvenating Aurora is active.'''
{| class="wikitable"
|Loop
|[[File:Dynamo a3 heal loop.mp3|frameless]]
|}
'''Audio plays when Rejuvenating Aurora ends.'''
{| class="wikitable"
|End
|[[File:Dynamo a3 heal end.mp3|frameless]]
|}
=== {{AbilityIcon|Singularity}} ===
'''Audio plays when Singularity is cast. This audio is looped.'''
{| class="wikitable"
|Cast
|[[File:Dynamo a4 singularity cast 01.mp3|frameless]]
|}
'''Audio plays when Singularity ends.'''
{| class="wikitable"
|End
|[[File:Dynamo a4 singularity end 01.mp3|frameless]]
|}


{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Dynamo]]
[[Category:Dynamo]]

Revision as of 20:48, 6 July 2025

List of sound effects for Dynamo.

Weapon

Movement

Dynamo's walking audio consists of two sound effects played simultaneously: heavy footsteps and a mechanical sound.

Footstep 1
Footstep 2
Footstep 3
Footstep 4
Footstep 5
Footstep 6
Footstep 7
Footstep 8
Footstep 9
Footstep 10
Footstep 11
Mechanical 1
Mechanical 2
Mechanical 3
Mechanical 4
Mechanical 5
Mechanical 6
Mechanical 7
Mechanical 8
Mechanical 9
Mechanical 10
Mechanical 11

Audio exists in the files for Dynamo landing after falling. These are currently unused.

Landing 1
Landing 2
Landing 3
Landing 4
Landing 5
Landing 6
Landing 7
Landing 8
Landing 9

Audio exists in the files for (what seems to be) Dynamo's jacket making sounds due to movement. It seems to be paired with the landing files. These are currently unused.

"Light" 1
"Light" 2
"Light" 3
"Light" 4
"Light" 5
"Light" 6
"Light" 7
"Light" 8
"Light" 9

Abilities

Audio plays during the start-up to Kinetic Pulse's cast.

Pre-stomp

Audio plays when Kinetic Pulse is cast.

Cast

Audio plays when Kinetic Pulse kits an enemy target.

Impact

Audio plays when selecting and unselecting Quantum Entanglement. These do not play in-game if Quantum Entanglement is set to quick-cast.

Select
Unselect

Audio plays when Quantum Entanglement begins.

Cast

Audio plays when Quantum Entanglement ends.

End

Audio plays when Rejuvenating Aurora is cast.

Cast

Audio loops while Rejuvenating Aurora is active.

Loop

Audio plays when Rejuvenating Aurora ends.

End

Audio plays when Singularity is cast. This audio is looped.

Cast

Audio plays when Singularity ends.

End