Lurker's Ambush: The spit debuff is now a heavy slow rather than an immobilize, and its damage is dealt over the effect's duration rather than all on initial impact.
Added unique footstep sfx.
Lurker's Ambush: the active's duration and damage are halved if Fathom is not latched to a wall while casting.
Lurker's Ambush: shortened the channel time required for max duration/damage.
Reefdweller Harpoon: fixed it failing to cast if you were sliding while casting.
Stubbed in first pass VO for Fathom, Magician, Trapper, and Viper - the primary goal for these is to give coverage for pings, but we also added lines for hero select and ability usage.
Weapon: Bullet damage per boon reduced from 0.57 to 0.35.