Glass Cannon: Difference between revisionsGive feedback
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
| Line 14: | Line 14: | ||
| item_stat4 = +1m/s [[Move Speed]] | | item_stat4 = +1m/s [[Move Speed]] | ||
| item_stat5 = <span style="color:#f6512e">-12% </span>[[Health|Max Health]] | | item_stat5 = <span style="color:#f6512e">-12% </span>[[Health|Max Health]] | ||
| souls = 7, | | souls = 7,250 | ||
| passive1_description = Each hero kill grants permanent [[Weapon Damage]] (up to a max of 7 times). Death results in loss of 1 stack. | | passive1_description = Each hero kill grants permanent [[Weapon Damage]] (up to a max of 7 times). Death results in loss of 1 stack. | ||
| passive1_stat1 = +10% Weapon Damage per Kill (Conditional) | | passive1_stat1 = +10% Weapon Damage per Kill (Conditional) | ||
| Line 21: | Line 21: | ||
'''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants bullet slow, increased [[Weapon Damage]], [[Fire Rate]] and [[Movement Speed]], while reducing [[Health|Max Health]]. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional [[Weapon Damage]]. Upon dying, [[Glass Cannon]] will lose one stack. | '''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants bullet slow, increased [[Weapon Damage]], [[Fire Rate]] and [[Movement Speed]], while reducing [[Health|Max Health]]. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional [[Weapon Damage]]. Upon dying, [[Glass Cannon]] will lose one stack. | ||
It can be purchased from the [[Shop]] for {{Souls|6, | It can be purchased from the [[Shop]] for {{Souls|6,000}}. | ||
[[Slowing Bullets]] is a required component of [[Glass Cannon]]. | [[Slowing Bullets]] is a required component of [[Glass Cannon]]. | ||
Revision as of 08:07, 31 December 2024
| Glass Cannon | |||
|---|---|---|---|
| Cost | |||
| Tier | 4 | ||
| +25% Bullet Slow Proc | |||
| +70% Weapon Damage | |||
| +10% Fire Rate | |||
| +1m/s Move Speed | |||
| -12% Max Health | |||
| Passive | |||
| Each hero kill grants permanent Weapon Damage (up to a max of 7 times). Death results in loss of 1 stack. | |||
| Upgrades From: Slowing Bullets | |||
| Internal name: upgrade_glass_cannon | |||
Glass Cannon is a Tier 4 Weapon Item in Deadlock. It grants bullet slow, increased Weapon Damage, Fire Rate and Movement Speed, while reducing Max Health. Its passive effect causes the user's kills to grant a Stack, up to 7 times. For each stack, they gain additional Weapon Damage. Upon dying, Glass Cannon will lose one stack.
It can be purchased from the Shop for
6,000.
Slowing Bullets is a required component of Glass Cannon.
Recommended heroes
Update history
- Main article: Update history
View the full update history: Glass Cannon/Update history
| Update | Changes |
|---|---|
| |
| |
|
Weapon
Alchemical Fire • Ballistic Enchantment • Berserker • Blood Tribute • Burst Fire • Cultist Sacrifice • Escalating Resilience • Express Shot • Headhunter • Heroic Aura • Hollow Point • Hunter's Aura • Point Blank • Shadow Weave • Sharpshooter • Spirit Rend • Tesla Bullets • Toxic Bullets • Weighted Shots
Vitality
Cheat Death • Colossus • Divine Barrier • Diviner's Kevlar • Healing Tempo • Indomitable • Infuser • Inhibitor • Juggernaut • Leech • Phantom Strike • Plated Armor • Siphon Bullets • Spellbreaker • Unstoppable • Vampiric Burst • Witchmail
Spirit