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'''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants bullet slow, increased [[Weapon Damage]], [[Fire Rate]] and [[Movement Speed]], while reducing [[Health|Max Health]]. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional [[Weapon Damage]]. Upon dying, [[Glass Cannon]] will lose one stack.
'''Glass Cannon''' is a Tier 4 Weapon [[Item]] in Deadlock. It grants bullet slow, increased [[Weapon Damage]], [[Fire Rate]] and [[Movement Speed]], while reducing [[Health|Max Health]]. Its passive effect causes the user's kills to grant a [[Stack]], up to 7 times. For each stack, they gain additional [[Weapon Damage]]. Upon dying, [[Glass Cannon]] will lose one stack.


It can be purchased from the [[Shop]] for {{Souls|6,000}}.
It can be purchased from the [[Shop]] for {{Souls|7,250}}.


[[Slowing Bullets]] is a required component of [[Glass Cannon]].
{{ItemIcon|Slowing Bullets}} is a required component of [[Glass Cannon]].


== Recommended heroes ==
== Recommended heroes ==

Revision as of 21:20, 31 December 2024

Glass Cannon
Image for the Deadlock item Glass Cannon
Cost Souls7,250
Tier 4
+25% Bullet Slow Proc
+70% Weapon Damage
+10% Fire Rate
+1m/s Move Speed
-12% Max Health
Passive
Each hero kill grants permanent Weapon Damage (up to a max of 7 times). Death results in loss of 1 stack.
Upgrades From:
Slowing Bullets
Internal name: upgrade_glass_cannon

Glass Cannon is a Tier 4 Weapon Item in Deadlock. It grants bullet slow, increased Weapon Damage, Fire Rate and Movement Speed, while reducing Max Health. Its passive effect causes the user's kills to grant a Stack, up to 7 times. For each stack, they gain additional Weapon Damage. Upon dying, Glass Cannon will lose one stack.

It can be purchased from the Shop for Souls7,250.

Slowing Bullets is a required component of Glass Cannon.

Update history

Main article: Update history

View the full update history: Glass Cannon/Update history

Update Changes

May 22, 2026

  • Max Health reduction reduced from -15% to -13%.

January 30, 2026

  • Max Health penalty increased from -13% to -15%.
  • Fire Rate per stack reduced from 8% to 7%.

November 21, 2025

  • Max Health reduced from -10% to -13%.
Weapon
Vitality
Spirit