Golden Statue: Difference between revisions

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[[File:Gold Urn Render.png|right|thumb|324x324px|Gold statue render]]
[[File:Gold Urn Render.png|frameless|right|thumb|324x324px|Gold statue render]]{{Quotation|{{HeroIcon|Rem}}|Shiny!| 4 = Familiar_pick_up_gold_04.mp3
'''Golden Statues''' are small [[breakables|breakable]] gold objects found in various set locations around the map. When broken, they have a chance to drop a pick-up that grants a permanent stat buff.
}}
'''Golden Statues''' are small [[breakables|breakable]] gold objects found in various set locations around the map. When broken, they have a chance to drop a pick-up that grants a [[permanent buff]].


== Overview ==
== Overview ==
Golden Statues will begin to spawn after 2 minutes has elapsed in the match. When destroyed, they have a 50% chance to drop a small stat buff. All buffs obtained are permanent when picked up. The statue will respawn 2 minutes after being broken.
Golden Statues will begin to spawn after 3 minutes has elapsed in the match. When destroyed, they have a 50% chance to drop a random stat buff. All buffs obtained are permanent when picked up. The statue will respawn 3 minutes after being broken.
 
Golden Statues buffs have 3 levels based on the time the buff is received. Level 1 buffs can be obtained immediately, Level 2 buffs can be obtained after 10 minutes, and Level 3 buffs can be obtained after 30 minutes.
 
An additional group of 8 Golden Statues will spawn inside the room above [[Mid-Boss]] after 10 minutes (thus they will grant Level 2 buffs).
 
Stats gained from Golden Statue buffs can be seen by mousing over the [[Weapon]], [[Vitality]], or [[Spirit]] stats in the bottom left of the player's UI and then mousing over the appropriate stat.


== Buffs Granted ==
== Buffs Granted ==
'''2-10 minutes elapsed'''
{{Permanent buffs}}
* +1.5% [[Fire Rate]]
 
* +4% [[Ammo]] Capacity
For Golden Statues specifically, the drop rate only considers which buffs were spawned by the player breaking statues, even if they weren't picked up (meaning that a player can't manipulate the drop rate by not picking up specific buffs).
* +0.75% [[Cooldown]] Reduction
* +3% [[Weapon Damage]]
* +20 [[Health]]
* +2 [[Spirit Power]]
'''10-30 minutes elapsed'''
* +2% [[Fire Rate]]
* +6% [[Ammo]] Capacity
* +1% [[Cooldown]] Reduction
* +4% [[Weapon Damage]]
* +30 [[Health]]
* +3 [[Spirit Power]]
'''30+ minutes elapsed'''
* +2.5% [[Fire Rate]]
* +8% [[Ammo]] Capacity
* +1.5% [[Cooldown]] Reduction
* +7% [[Weapon Damage]]
* +40 [[Health]]
* +5 [[Spirit Power]]


== Update history ==
== Update history ==
{{Update history table
{{Update history}}
| contents =
{{Update history table/row
| update = October 15, 2024
| changes =
* T3 Golden Statues spawn time moved from 25 min to 30 min
}}
{{Update history table/row
| update = October 10, 2024
| changes =
[Misc Gameplay]
* Golden Statues and Breakables spawn time changed from 3 min to 2 min
* Golden Statues bonuses upgrade time changed from 15 min to 10 min
* Golden Statue Health buff increased from 15/20 to 20/30
* Golden Statues now have a tier 3 upgrade at 25 minutes (+2.5% Fire Rate, +8% Ammo, 1.5% CD Reduction, +7% Weapon Damage, 40 Health, +5 Spirit Power)
* [[Urn]] delivery now gives each player on your team a Golden Statue permanent buff
}}
}}


== Gallery ==
== Gallery ==
Line 57: Line 29:
File:Spirit buff.png|Spirit Power buff
File:Spirit buff.png|Spirit Power buff
File:Weapon Damage buff.png|Weapon Damage buff
File:Weapon Damage buff.png|Weapon Damage buff
File:Map of Box and Golden Statue Spawns.webp
File:Golden statues map.png|Golden Statue spawns
</gallery>
</gallery>


{{Navbox gameplay}}
{{Navbox gameplay}}

Latest revision as of 18:36, 26 August 2026

Gold statue render
Gold statue render
Shiny!

Rem

Golden Statues are small breakable gold objects found in various set locations around the map. When broken, they have a chance to drop a pick-up that grants a permanent buff.

Overview

[edit | edit source]

Golden Statues will begin to spawn after 3 minutes has elapsed in the match. When destroyed, they have a 50% chance to drop a random stat buff. All buffs obtained are permanent when picked up. The statue will respawn 3 minutes after being broken.

Golden Statues buffs have 3 levels based on the time the buff is received. Level 1 buffs can be obtained immediately, Level 2 buffs can be obtained after 10 minutes, and Level 3 buffs can be obtained after 30 minutes.

An additional group of 8 Golden Statues will spawn inside the room above Mid-Boss after 10 minutes (thus they will grant Level 2 buffs).

Stats gained from Golden Statue buffs can be seen by mousing over the Weapon, Vitality, or Spirit stats in the bottom left of the player's UI and then mousing over the appropriate stat.

Buffs Granted

[edit | edit source]
Permanent Buffs granted
Stat LVL 1 (0 min) LVL 2 (10 min) LVL 3 (30 min)
Fire Rate +1.5% +2% +2.5%
Max Ammo +3% +5% +7%
Cooldown Reduction +0.5% +0.75% +1%
Weapon Damage +3% +4% +6%
Max Health +15 +20 +30
Spirit Power +2 +3 +4

Each buff type has a 1/7 (14.29%) drop rate, with the exception of Health buffs, which have a 2/7 (28.57%) rate. It uses a pseudo-random distribution, meaning that for every 7 buffs received, the player is likely to get at least 1 of each type and 2 for Health. Getting the same buff multiple times in a row decreases the odds of getting it again next time. The distribution considers buffs received from all sources.

For Golden Statues specifically, the drop rate only considers which buffs were spawned by the player breaking statues, even if they weren't picked up (meaning that a player can't manipulate the drop rate by not picking up specific buffs).

Update history

[edit | edit source]

View the full update history: Golden Statue/Update history

Update Changes

June 11, 2026

  • Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3

May 8, 2025

  • Golden Statues now spawn at 2 minutes instead of 3 minutes.
  • Golden Statue breakables chance increased from 40% to 50%.

March 13, 2025

  • Golden Statue Buffs adjustments.
  • Level 1 Ammo reduced from 4% to 3%.
  • Level 2 Ammo reduced from 6% to 5%.
  • Level 3 Ammo reduced from 8% to 7%.
  • Level 1 HP reduced from 20 to 15.
  • Level 2 HP reduced from 30 to 25.
  • Level 3 HP reduced from 40 to 35.
  • Level 3 Weapon Power reduced from 7% to 6%.
  • Level 3 Spirit reduced from 5 to 4.
[edit | edit source]