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{{HeroTabs}} {{Infobox hero | key = hero_necro | voice_actor = | release_date = January 29, 2026 | codenames = Necro | pronouns = She/Her }}{{Quotation | 2 = There's no escaping what I have planned. | 4 = Necro_upgrade_power4_06.mp3 }} '''Graves''' is a [[Hero]] in ''[[Deadlock]]''. The dead have been making a whole lot of demands lately, and only Graves has the courage to oblige. That severed lich hand she found in the cemetery has proven itself a valuable ally, allowing her to latch onto her enemies and '''[[Graves#Essence Theft|steal their power]]''' for herself. Her curiosities about the passage of life are further put to use with '''[[Graves#Jar of Dead|Jar of Dead]]''', collecting the remains of the fallen, shaking them up, and throwing them back at her enemies to grant those remorseful spirits a final shot at revenge. With '''[[Graves#Grasping Hands|Grasping Hands]]''' she strikes a deep crack in the earth, allowing those down below to grab onto enemies' ankles and stop them from escaping her reach. And when all else fails, a '''[[Graves#Borrowed Decree|Borrowed Decree]]''' will summon the dead to fight alongside her. For Darcy Graves, the cemetery was a welcomed respite from her home life. So when she unearthed a lich hand buried in Van Cortlandt Park, Graves found the best necromancy teacher that she could ask for. Graves was released on [[Update:January 29, 2026|January 29, 2026]] as the second winner of the [[Update:January 22, 2026|Old Gods, New Blood]] update contest. == Weapon == {{WeaponCard|key=hero_necro|weapon_name=The Teacher}} The Teacher attaches to the target closest to the reticle. It cannot deal headshots and Graves cannot buy headshot items. However, it deals double damage once every 13 consecutive shots (~1.3s at base [[fire rate]]). This count resets on reload, loss of target, or when attacking a different target. The Teacher has no [[Damage Falloff|damage falloff]] and deals no damage beyond its max range. However, the falloff range is factored in when calculating Graves' [[Build-Up]] per bullet, most notably the build-up from {{AbilityIcon|Essence Theft}}. As an exception, the effect from {{ItemIcon|Ricochet}} has damage falloff, calculated based on the distance from the main target to the ricocheted target. [[Air Dash]]ing while firing The Teacher will stop consuming ammo briefly. This includes [[Down Dash]]ing, which costs half as much stamina and can be done without moving out of position in exchange for not being able to [[slide]]. The pause on ammo consumption is not shortened by [[Fire Rate]]. It is also the only weapon in the game that is not interrupted and can be continuously fired while performing an air dash. The Teacher cannot target {{HeroIcon|Venator}}’s {{AbilityIcon|Hex-lined Snap Trap}} to disarm it. == Abilities == {{AbilitySection | hero_name = Graves | ability_num = 1 | notes = * Skulls have {{DataProp|Jar of Dead|SummonHealth}} {{Boon|{{DataProp|Jar of Dead|SummonHealth.Scale.Value}}}} HP. They can be destroyed by [[Weapon Damage]] and [[Melee Attack]]s. They take no damage from abilities or items. * Skulls yield {{Souls|{{DataProp|Jar of Dead|SkullKillGold}}}} {{Boon|{{DataProp|Jar of Dead|SkullKillGold.Scale.Value}}}} souls when killed by players. * Each charge of Jar of Dead requires {{#expr:{{DataProp|Jar of Dead|ResourceCost.Value}}/{{DataProp|Jar of Dead|ResourcePerPickup}}}} "death", reducible by cooldown reduction (and rounded to the nearest integer). * [[Troopers]] and Ghouls drop {{DataProp|Jar of Dead|PickupsPerDeath}} "death", [[Denizens]] drop {{DataProp|Jar of Dead|PickupsPerNeutralTrooperDeath}} "death", and Heroes and [[Mid-Boss]] drop {{DataProp|Jar of Dead|PickupsPerHeroDeath}} "death". * Deadheads take increased damage from {{AbilityIcon|Monster Rounds}} and {{AbilityIcon|Cultist Sacrifice}}, but they cannot be consumed by Cultist Sacrifice's active. }} {{AbilitySection | hero_name = Graves | ability_num = 2 | notes = * The base ghoul always spawns on the midpoint between the center and left-hand end of the line. Conversely, the additional ghoul spawned after obtaining the Tier 3 Ability Point upgrade will appear on the midpoint between the center and right-hand end of the line. ** When alt-cast, the base ghoul will always spawn on the midpoint between the center and the end of the line closest to Graves. }} {{AbilitySection | hero_name = Graves | ability_num = 3 | notes = * [[Structures]] are affected by spirit resist reduction, but not weapon damage reduction. The buffs are applied to Graves regardless. * The weapon damage reduction is applied as a flat reduction of the [[Weapon Damage]] stat. * [[Build-Up]] is affected by weapon damage falloff ({{#expr:100*{{#invoke:HeroData|get_hero_var|Graves|FalloffEndScale}}}}% at max range). }} {{AbilitySection | hero_name = Graves | ability_num = 4 | notes = * Borrowed Decree's gravestone is visible to enemies in the [[Minimap]] at all times and the outline can be seen through walls. * Ghouls will begin to follow visible enemy heroes within a line-of-sight range of 30 meters, and will continue following the enemy hero (without LOS requirement) until they are more than 30 meters away. * Ghouls only use the [[melee attack]] against [[Troopers]]. * Ghouls take +48% [[Weapon Damage#Crit Multiplier|headshot damage]]. * Ghouls receive additional damage from {{ItemIcon|Monster Rounds}} and {{ItemIcon|Cultist Sacrifice}}. * Ghouls yield {{Souls|35}} souls + {{Souls|2}} souls per minute when killed by players. }} == Street Brawl == === Ability Changes === <!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --> In addition to [[Street Brawl#Heroes|global changes]], Graves receives the following modifications to her abilities: ==== General ==== * Ghouls' explosion damage {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|Damage.Value}}, from {{DataProp|Borrowed Decree|Damage.Value}} to {{DataProp|Borrowed Decree|Damage.Value|streetbrawl}}, and its Spirit Power scaling {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|Damage.Scale.Value}}, from {{DataProp|Borrowed Decree|Damage.Scale.Value}} to {{DataProp|Borrowed Decree|Damage.Scale.Value|streetbrawl}}. * Ghouls' melee damage {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|SummonMeleeDamage.Value}}, from {{DataProp|Borrowed Decree|SummonMeleeDamage.Value}} to {{DataProp|Borrowed Decree|SummonMeleeDamage.Value|streetbrawl}}, and its Spirit Power scaling {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|SummonMeleeDamage.Scale.Value}}, from {{DataProp|Borrowed Decree|SummonMeleeDamage.Scale.Value}} to {{DataProp|Borrowed Decree|SummonMeleeDamage.Scale.Value|streetbrawl}}. ==== {{AbilityIcon|Jar of Dead|no-link=true}} ==== * Cooldown between charges {{#invoke:StreetBrawlAbilities|change|Jar of Dead|AbilityCooldownBetweenCharge}}, from {{DataProp|Jar of Dead|AbilityCooldownBetweenCharge}}s to {{DataProp|Jar of Dead|AbilityCooldownBetweenCharge|streetbrawl}}s. ==== {{AbilityIcon|Borrowed Decree|no-link=true}} ==== * Duration {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|AbilityDuration.Value}}, from {{DataProp|Borrowed Decree|AbilityDuration.Value}}s to {{DataProp|Borrowed Decree|AbilityDuration.Value|streetbrawl}}s, and its Spirit Power scaling {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|AbilityDuration.Scale.1.Value}}, from {{DataProp|Borrowed Decree|AbilityDuration.Scale.1.Value}} to {{DataProp|Borrowed Decree|AbilityDuration.Scale.1.Value|streetbrawl}}. * T2 bonus duration {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|Upgrades.2.AbilityDuration}}, from +{{DataProp|Borrowed Decree|Upgrades.2.AbilityDuration}}s to +{{DataProp|Borrowed Decree|Upgrades.2.AbilityDuration|streetbrawl}}s. * T3 explosion current health damage {{#invoke:StreetBrawlAbilities|change|Borrowed Decree|Upgrades.3.CurrentHealthDamagePercentage}}, from {{DataProp|Borrowed Decree|Upgrades.3.CurrentHealthDamagePercentage}}% to {{DataProp|Borrowed Decree|Upgrades.3.CurrentHealthDamagePercentage|streetbrawl}}%. === Item Draft === {{HeroStreetBrawlItems|Graves}} == Backstory == {{Fates Tale|necro}} == Update history == {{Update history}} == 3D model == {{3D_Model|Graves}} ===Weapon=== {{3D Model|Graves Weapon|size=240px}} == Gallery == <gallery> File:Graves.png|Graves' icon File:Graves Gloat.png|Gloat portrait for Graves File:Graves Critical Health.png|Critical health portrait for Graves File:Graves card.png|Graves' card File:Graves Render.png|Graves in-game render File:Graves select background.png|Graves' select background File:Graves Reference Sheet.png|Graves Reference Sheet File:Graves Weapon.png|Graves' Weapon - ''The Teacher'' File:Necro gravestone icon.png|Graves' Borrowed Decree icon on the minimap File:Graves shadow.png|Graves' shadow in the hideout </gallery> === Typography === <gallery> File:Graves name.svg|Graves' typography File:Necro brazilian.svg|Graves' Brazilian Portuguese typography File:Necro french.svg|Graves' French typography File:Necro italian.svg|Graves' Italian typography File:Necro polish.svg|Graves' Polish typography File:Necro russian.svg|Grave's Russian typography File:Necro schinese.svg|Graves' Simplified Chinese typography File:Necro ukrainian.svg|Graves' Ukrainian typography </gallery> === Voting ([[Old Gods, New Blood]]) === <gallery> File:Graves VoterPoster.jpg|"Vote for Graves" poster/spray from the 1/23/26 major update File:Vote Graves Damaged.png|Damaged "Vote Graves" poster File:Graves Thank You Poster.png|Thanks for voting Graves! File:Graves Thank You Poster Damaged.png|Rip and tear File:Graves Vote Splash.png|Graves splash art from the vote screen File:Graves Voter Sticker.png|Graves voter sticker </gallery> == Trivia == * "Playing With The Dead in the Hideout" is displayed as one's status in the in-game Friends List when playing as Graves in the [[Hideout]]. == References == <references/> == Navigation == {{Hero Navbox}}
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