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'''Air Control''' and '''Air Acceleration''' are stats connected to (but not directly affected by) Gravity Scale. These stats affect how much the player can control their aerial movement. | '''Air Control''' and '''Air Acceleration''' are stats connected to (but not directly affected by) Gravity Scale. These stats affect how much the player can control their aerial movement. | ||
Carrying the [[Soul Urn]] sets the player's gravity scale, air control and air acceleration to 100%. | |||
== Heroes with gravity scale modifiers == | == Heroes with gravity scale modifiers == | ||
Revision as of 18:14, 28 June 2026
Gravity Scale is a Stat that modifies how gravity acceleration affects the player.
Lower gravity scale makes a hero lighter and "floatier", and higher gravity scale makes them heavier.
Air Control and Air Acceleration are stats connected to (but not directly affected by) Gravity Scale. These stats affect how much the player can control their aerial movement.
Carrying the Soul Urn sets the player's gravity scale, air control and air acceleration to 100%.
Heroes with gravity scale modifiers
| Hero | Gravity Scale (%) |
|---|---|
| -25 | |
| -10 |
Items that modify gravity scale
This is a dynamic list "Gravity Scale". Edit contents.
| Name | Category | Stat change | |
|---|---|---|---|
| Seraphim Wings | Legendary | -70% Gravity Scale | |
| Magic Carpet | 6,400 | -15% Gravity Scale |
- Slowing Hex sets the target player's gravity scale to 120%, regardless of its original value.