Gravity Scale

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Revision as of 22:18, 28 May 2026 by Gammaton32 (talk | contribs) (Created page with "'''Gravity Scale''' is a Stat that modifies how gravity acceleration affects the player. Lower gravity scale makes a hero lighter and "floatier", and higher gravity scale makes them heavier. '''Air Control''' and '''Air Acceleration''' are stats connected to (but not directly affected by) Gravity Scale. These stats affect how much the player can control their aerial movement. == Heroes with gravity scale modifiers == {| class="wikitable sortable mw-collapsible" |...")
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Gravity Scale is a Stat that modifies how gravity acceleration affects the player.

Lower gravity scale makes a hero lighter and "floatier", and higher gravity scale makes them heavier.

Air Control and Air Acceleration are stats connected to (but not directly affected by) Gravity Scale. These stats affect how much the player can control their aerial movement.

Heroes with gravity scale modifiers

Base Gravity Scale Stats
Hero Gravity Scale (%)
Ivy −10
Celeste −25

Items that modify gravity scale

This is a dynamic list "Gravity Scale". Edit contents.
NameSoulsCostCategoryStat change
Seraphim WingsLegendary Vitality-70% Gravity Scale
Magic Carpet6,400 Spirit-15% Gravity Scale
  • Slowing Hex sets the target player's gravity to 120%, regardless of its original value.