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=== {{AbilityIcon|Guided Owl}} === | === {{AbilityIcon|Guided Owl}} === | ||
'''An audio plays when Grey Talon uses the spell''' | |||
{| class="wikitable" | |||
| colspan="3" |Cast | |||
|[[File:Archer guided arrow cast.mp3]] | |||
|} | |||
'''An audio loops on the owl''' | |||
{| class="wikitable" | |||
| colspan="3" |Loop | |||
|[[File:Archer guided arrow lp.mp3]] | |||
|} | |||
'''When the owl explodes, an audio plays''' | |||
{| class="wikitable" | |||
| colspan="3" |Explosion | |||
|[[File:Archer guided arrow explo.mp3]] | |||
|} | |||
Revision as of 20:41, 12 July 2025
List of sound effects for Grey Talon.
Weapon
Movement
Abilities
Audio plays when Grey Talon casts the spell
| Start 01 | |
| Start 02 | |
| Start 03 | |
| Start 04 |
Audio loops while Grey Talon is charging his shot
| Loop | |||
Audio plays when Grey talon releases his shot
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 |
If his shot whizzes by you, an audio will play
| Whiz By 01 | |
| Whiz By 02 | |
| Whiz By 03 | |
| Whiz By 04 |
Audio plays on Grey Talon when he casts the spell
| Cast | |||
Audio plays on Grey Talon when he casts the spell
| Cast | |||
When the trap lands on a surface, an audio plays and another audio starts looping
| Start | |||
| Loop | |||
If an enemy gets trapped, an audio plays
| Activate | |||
If the trap runs out, an audio plays
| Stop | |||
An audio plays when Grey Talon uses the spell
| Cast | |||
An audio loops on the owl
| Loop | |||
When the owl explodes, an audio plays
| Explosion | |||