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{{Infobox hero | {{Infobox hero | ||
| | | name = Grey Talon | ||
| | | art = Grey Talon full.png | ||
| | | card = Grey Talon card.png | ||
| | | summary = Delivers long range skill-shots | ||
| | | description = A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents. | ||
| | | dps = 55 | ||
}}{{ | | bullet_damage = 22 | ||
'''Grey Talon''' is a [[ | | ammo = 17 | ||
| bullets_per_sec = 2.5 {{ss|0.00625}} | |||
| light_melee = 63 | |||
| heavy_melee = 116 | |||
| max_health = 550 | |||
| health_regen = 2 | |||
| bullet_resist = 0 | |||
| spirit_resist = 0 | |||
| move_speed = 6 {{ss|0.04}} | |||
| sprint_speed = 0 | |||
| stamina = 3 | |||
| increase1_value = 0.90 | |||
| increase1_stat = Base Bullet Damage | |||
| increase2_value = 1.46 | |||
| increase2_stat = Base Melee Damage | |||
| increase3_value = 3.4 | |||
| increase3_stat = Base Health | |||
| increase4_value = 27 | |||
}} | |||
'''Grey Talon''' is a playable hero in ''[[Deadlock]]'', available since the start of the [[Early Development Build]]. | |||
== Abilities == | |||
<tabber> | |||
|-|(1) Charged Shot= | |||
{{Ability card|ability_name=Charged Shot|name=Charged Shot|description='''Charge up a powerful shot''' that pierces through enemies. Hold '''[Ability 1]''' or '''[Fire]''' to hold the shot|duration=4s|cooldown=16s|effect1='''Damage: '''100''' {{ss|1.6}}|upgrade1='''+1''' Charges|upgrade2='''+65 Damage'''|upgrade3='''Improved damage scaling''' and '''-3s''' Charge Delay}} | |||
|-|(2) Rain of Arrows= | |||
{{Ability card|duration=7s|cooldown=33s|ability_name=Rain of Arrows|name=Rain of Arrows|description=Launches you high in the air, allowing you to glide slowly. While airborne, you gain '''Weapon Damage''' and '''multishot on your weapon'''. Press '''[Jump/Mantle]''' to cancel the glide.|effect1='''Weapon Multishot:''' '''5'''|effect2='''Weapon Damage:''' +'''7'''|upgrade1='''-15s''' Cooldown|upgrade2=While airborne, +7 Weapon Damage and weapon damage applies 40% movement slow for 1.5s|upgrade3=While airborne, '''+50'''% Bullet Lifesteal and '''+50'''% Spirit Lifesteal}} | |||
|-|(3) Immobilizing Trap= | |||
{{Ability card|ability_name=Immobilizing Trap|name=Immobilizing Trap|description='''Throw out a trap''' that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, '''immobilizing''' and then '''slowing''' them.|radius=6m|cooldown=35s|effect1='''Lifetime:''' '''20'''s|effect2='''Damage:''' '''30'''|effect3='''Immobilize Duration:''' '''1.25'''s|effect4='''Arm Time:''' '''2'''s|upgrade1='''-20s''' Cooldown|upgrade2='''+2s''' Slow Duration|upgrade3=Grey Talon deals '''+30'''% more Bullet Damage to enemies hit by Immobilizing Trap for '''10s'''|effect5='''Movement Slow:''' '''50%'''|effect6='''Slow Duration:''' '''1'''s}} | |||
|-|(4) Guided Owl= | |||
{{Ability card|ability_name=Guided Owl|name=Guided Owl|description=After 1.5s cast time, '''launch a spirit owl that you control''' and which explodes on impact, '''damaging and stunning''' enemies. Hold '''[Fire]''' to accelerate the owl. Press '''[Jump/Mantle]''' to release control. Gain '''permanent Spirit Power''' for each enemy hero killed with Guided Owl.|duration=14s|cooldown=110s|effect1='''Damage:''' '''250''' {{ss|1}}|effect2='''Explosion Radius:''' '''12'''m|effect3='''Stun Duration:''' '''0.75'''s|effect4='''Spirit Power Per Kill:''' '''5'''|upgrade1='''+100''' Damage|upgrade2='''-50s''' Cooldown|upgrade3=After hit, kills enemies that are below '''22% Health'''}} | |||
</tabber> | |||
== Background == | |||
{{Quotation|| | |||
'''A FATE'S TALE:''' | |||
A founding member of "[[The Baxter Society]]", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon’s duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved. | |||
Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy. | |||
Then he got the call. | |||
== | The authorities claimed that it was a freak accident... that the fire consumed his son’s house before anyone got a chance to escape. But Wesley knew better. His son’s wife was Ixian... she could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire. | ||
And so Grey Talon has picked up his bow once more, and when he finds who’s responsible there will be a bloody reckoning.}} | |||
== Update history == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%" | |||
|- style="text-align: center; background-color:#f0dbbb;" | |||
|<b>Patch</b> | |||
|<b>Changes</b> | |||
|- | |||
|[[Update:08-29-2024 Update|Update 08-29-2024]] | |||
| - Fire Rate now scales with Spirit {{Ss|0.25}} | |||
- {{AbilityIcon|Ability=Charged Shot|Size=20}}Charged Shot Collision Size reduced by 8%. | |||
- {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Base Damage reduced: 105 → <u>100</u>. | |||
- {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot T2 reduced: +70 → <u>+65</u> Damage. | |||
- Can now use multiple air dashes during {{AbilityIcon|Ability=Rain of Arrows|Size=20}} Rain of Arrows. | |||
{{ | - {{AbilityIcon|Ability=Immobilizing Trap|Size=20}} Immobilizing Trap Root Duration reduced: 2s → <u>1.25s</u>. | ||
| | |||
| | |||
{{ | - {{AbilityIcon|Ability=Immobilizing Trap|Size=20}} Immobilizing Trap now applies a 50% movement slow for 1s after the root. | ||
| | |||
| | |||
{{ | - {{AbilityIcon|Ability=Immobilizing Trap|Size=20}} Immobilizing Trap T2 Changed: 1s Root → <u>2s Slow</u>. | ||
| | |- | ||
| | |Update 08-15-2024 | ||
| | | - {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Slot Collision Size reduced by 10%. | ||
- Fixed Guided Owl T3 not triggering correctly sometimes when the target has Spirit Armor. | |||
|- | |||
| | |Update 08-01-2024 | ||
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Collision Size reduced by 10%. | |||
- {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Explosion Radius increased: 10m → <u>12m</u>. | |||
{{ | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Cooldown Reduced: 120s → <u>110s</u>. | ||
| | |- | ||
| | |Update 07-18-2024 | ||
| | | - {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Damage reduced: 115 → <u>105</u>. | ||
- {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Spirit Scaling increased: {{Ss|1.3}} → {{Ss|1.6}} | |||
|- | |||
|Update 07-11-2024 | |||
| - {{AbilityIcon|Ability=Rain of Arrows|Size=20}} Rain of Arrows Flight Duration reduced: 8s → <u>7s</u>. | |||
- {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Spirit Gain per kill increased: 4 → <u>5</u>. | |||
| | |||
}} | |||
- {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl now stuns for <u>0.75s</u>. | |||
< | |||
== | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Base Damage reduced: 300 → <u>250</u>. | ||
{{ | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl T1 is now <u>+100 Damage</u>. | ||
== Update | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Collision Size reduced. | ||
{{Update | |- | ||
|Update 07-04-2024 | |||
| - Fixed {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot not piercing if it collides with a {{AbilityIcon|Ability=Mini Turret|Size=20|Hero=McGinnis}} [[McGinnis|Mini Turret]]. | |||
- {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl now grants +4 permanent Spirit Power on hero kill. | |||
|- | |||
|Update 06-20-2024 | |||
| - Fixed {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot being evaded by {{HeroIcon|Hero=Haze}}[[Haze|Haze's]] {{AbilityIcon|Ability=Bullet Dance|Size=20|Hero=Haze}} [[Haze|Bullet Dance]]. | |||
- {{AbilityIcon|Ability=Rain of Arrows|Size=20}} Rain of Arrows Cooldown Increased: 30s → <u>33s</u>. | |||
== | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl can now explode in the air by pressing the release key. | ||
{{ | |- | ||
== | |Update 06-13-2024 | ||
{{ | | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Cooldown reduced: 130s → <u>120s</u>. | ||
|- | |||
|Update 05-30-2024 | |||
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Spirit Scaling increased: {{Ss|1}} → {{Ss|1.3}}. | |||
- {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Duration increased: 13s → <u>14s</u>. | |||
== | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl T3 increased: 20% → <u>22%</u> Execute. | ||
< | |||
</ | |||
== | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl player collision size increased to regular sizes. | ||
|- | |||
|05-23-2024 | |||
| - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl Spirit Scaling reduced: {{Ss|2.2}} → {{Ss|1.2}}. | |||
- {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl T3 Changed: +200 Damage → <u>Kill enemy heroes below 20% Health</u>. | |||
|- | |||
|05-16-2024 | |||
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Cooldown reduced: 18s → <u>16s</u>. | |||
|- | |||
|05-10-2024 | |||
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Damage increased: 105 → <u>115</u>. | |||
- {{AbilityIcon|Ability=Rain of Arrows|Size=20}} Rain of Arrows Multishot increased: 3 → <u>5</u>. | |||
</ | |- | ||
|05-03-2024 | |||
| - {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot Damage increased: 95 → <u>105</u>. | |||
- {{AbilityIcon|Ability=Charged Shot|Size=20}} Charged Shot T2 Damage reduced: 80 → <u>70</u>. | |||
== | - {{AbilityIcon|Ability=Guided Owl|Size=20}} Guided Owl damage increased: 200 → <u>300</u>. | ||
|} | |||
== Trivia == | == Trivia == | ||
* Grey Talon's current design is temporary and is based on a model from when the game was still called ''Neon Prime.'' | |||
{{ | * ''Grey Talon'' during Deadlock Pre-Alpha (''Neon Prime'') was named ''Orion''. | ||
{{Heroes}} | |||
[[Category:Heroes]] | |||