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* Cancelling Rain of Arrows while launching keeps the launch momentum, which can be used for mobility and evasion. | * Cancelling Rain of Arrows while launching keeps the launch momentum, which can be used for mobility and evasion. | ||
* Executing a [[Dash Jumping|Dash Jump]] immediately before activating Rain of Arrows greatly increases the horizontal and vertical distance of the launch, allowing | * Executing a [[Dash Jumping|Dash Jump]] immediately before activating Rain of Arrows greatly increases the horizontal and vertical distance of the launch, allowing f. | ||
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